Various expansions to Steamworks SDK support in GameMaker: Studio / GMS2. (now merged into the official extension)
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Updated
Jul 31, 2023 - C++
GameMaker Studio is a cross-platform game engine developed by YoYo Games. It is primarily used to make 2D games via a drag-and-drop visual programming language or a scripting language known as Game Maker Language.
Various expansions to Steamworks SDK support in GameMaker: Studio / GMS2. (now merged into the official extension)
A template for GameMaker C++ DLLs
A trick for getting pointers to built-in functions in GameMaker Studio (versions 1.4.1773 - 2.2.1.191)
Steamworks SDK support for GameMaker 8.1 and earlier.
Extracts high-precision mouse/pointer motion data on Windows. Good for drawing software!
An example project that shows how to make your own external libraries in Game Maker Studio 2
Tiled for Game Maker Studio 1.4 projects with some additions for MegamixEngine
Open two game windows at the same time in a GameMakerStudio2 project
MoFile loader for GameMaker Studio
Extract sprites from .exe / .win files
Make your game easily moddable from C++ DLLs
Minimalistic mouse automation functions (to go along keyboard_key_press/release) for GameMaker (GM8, GMS1, GMS2+)
The program helps to correct inaccuracies in the conversion of projects from Game Maker 7/8 to Game Maker Studio 1 and GameMaker (Studio 2)
Created by Mark Overmars
Released November 5, 1999