Geospatial primitives and algorithms for Rust
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Updated
May 29, 2024 - Rust
Geospatial primitives and algorithms for Rust
An advanced geospatial data analysis platform
Library for serializing the GeoJSON vector GIS file format
Self-hostable maps stack, powered by OpenStreetMap.
Rust read/write support for GPS Exchange Format (GPX)
Rust implementation of the Martinez-Rueda Polygon Clipping Algorithm
Rust read/write support for well-known text (WKT)
Geospatial extensions for Polars
GeoArrow in Rust, Python, and JavaScript (WebAssembly) with vectorized geometry operations
Rust crates for the H3 geospatial indexing system
A Rust implementation of the Polylabel algorithm, with FFI.
Command line interface (CLI) and Rust libraries for the SpatioTemporal Asset Catalog (STAC) specification
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