ggj2020
The Global Game Jam (GGJ) is an annual distributed game jam. Inspired by the Nordic Game Jam, and created by Susan Gold, Ian Schreiber and Gorm Lai, originally developed under the International Game Developers Association Education SIG to bring together the elements of creativity, collaboration and experimentation. At each site, participants gather to develop ideas, form small groups, create new, creative, innovative games, and present them to their peers and the global community, all in a limited time span.
Here are 12 public repositories matching this topic...
GGJ 2020 game. A short and glitchy experience about mental health.
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Feb 5, 2022 - C#
Global Game Jam 2020 at Okinawa - Robot Battle game
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Feb 9, 2021 - C#
A minimalistic mobile game where your agility is tested!
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Nov 7, 2020 - C#
Global Game Jam 2020. Theme: "Repair". Game: Niwa Yume Ga Aru - Wait, is that a JoJo reference
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Feb 20, 2020 - C#
Misosis Project is a short puzzle game made for #GGJ20
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Feb 10, 2020 - C#
Fun game about someone works in repairing & fixing video games as its his/her job. #GGJ2020SUDAN (https://globalgamejam.org/2020/games/gamechanic-8)
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Feb 8, 2020 - C#
This was my team's repository for Global Game Jam 2020. Our game was called Broken Heart.
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Feb 2, 2020 - C#
Created by Susan Gold, and Gorm Lai, and Ian Schreiber
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