Official repository of "NEnv: Neural Environment Maps for Global Illumination"
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Updated
Aug 20, 2023 - Python
Official repository of "NEnv: Neural Environment Maps for Global Illumination"
The SSRT (Screen Space Ray Tracing) shader is a custom shader for the EEVEE render engine in Blender. It simulates light bouncing using screen space data, allowing for more realistic reflections and lighting in real-time.
A physically based mesh renderer named Ada Path Tracer based on Taichi lang
The Ultimate Solution for Cinematic Toon Rendering in UE5
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