Implementation of a simple particle system using Metal.
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Updated
Sep 17, 2023 - Swift
Implementation of a simple particle system using Metal.
Implementation of a gpu accelerated vector addition.
SwiftCU is a wrapper for CUDA runtime API's (exposed as cxxCU) with extra utilities for device management, memory ops and kernel execution, along with a robust suite of tests. Repo is tested on newest (v12.5) CUDA runtime API on both Linux and Windows.
Metal shader for rendering dynamic spectral ray effects behind macOS desktop windows. Features smooth chromatic gradient transitions using double smoothstep interpolation. Integrates with private WindowServer APIs for below-window-layer compositing.
Metal graphics experiments based on 'Metal by Tutorials'
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