A relatively simple Go powered OpenGL Graphics Engine
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Updated
Oct 28, 2023 - Go
A relatively simple Go powered OpenGL Graphics Engine
Game engine written in GO
[2013, incomplete] the goal back then: "a Go-native, modern-OpenGL real-time 3D rendering engine" ➜ I think it's still a solid *basis* for one; the real "meat" is in `___old2013` ➜ project stalled out as my focus shifted elsewhere from 2014
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