City builder type of game with roman theme. Done in Unity.
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Updated
Oct 17, 2024 - C#
City builder type of game with roman theme. Done in Unity.
Unity Files for the 100 Days of Shaders and Textures project
An AR sound field visualization application for Hololens.
二次元卡通渲染Shader工程。使用 Unity 2021.3LTS(URP 12.x) 的URP渲染管线开发。; 2Dアニメ風のレンダリングシェーダープロジェクト。Unity 2021.3 LTS (URP 12.x) のURPレンダリングパイプラインを使用して開発。; A 2D cartoon rendering shader project. made in Unity 2021.3 LTS (URP 12.x) Universal Render Pipeline.
Unity files for the 100 Days of Shaders and Textures using the Universal Render Pipeline
A Cone marching/Ray marching rendering engine written as an post-effect to the Unity rendering pipeline and made for the rendering of fractals.
Some examples with MonoGame and HLSL pixel shaders
Make Unity prettier ✨ A free, open-source, and redistributable post-processing stack for Unity and VRChat. 🌈
Windows native weather app powered by DirectX12 animations
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
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