A complete 3-D game development suite written in Java.
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Updated
Aug 21, 2024 - Java
A complete 3-D game development suite written in Java.
Integrate Bullet Physics and V-HACD into jMonkeyEngine projects (code has New BSD license)
jMonkeyBuilder
Reusable code and assets for jMonkeyEngine games (code has New BSD license)
Base pack of useful reusable game code that can help bootstrap any JME game project.
A tech demo and library for simulating vehicles in jMonkeyEngine
Multithreaded framework for managing 'infinite' terrain.
A general-purpose add-on library for jMonkeyEngine (code has New BSD license)
Technology demo of the IsoSurface terrain library.
Finite state machine for animation made with jMonkeyEngine
A sky simulation library for jMonkeyEngine (code has New BSD license)
Editor using the SimArboreal library to generate exportable tree models.
ToneGod's graphical user-interface library for jMonkeyEngine3
A simple utility library for JMonkeyEngine-based games that allow for the inclusion of a gamepad view to monitor how exactly the JMonkeyEngine is viewing the gamepad. It can easily be implemented into any JME3-based application without the need for external dependencies.
A Third Person Shooter demo made with jMonkeyEngine.
An editor for jMonkeyEngine 3-D models (code has New BSD license)
Library for generating tree models.
Infinite terrain library based on IsoSurface generation.
An animation editing and retargeting library for jMonkeyEngine (code has New BSD license)
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