A job system for C++20 with coroutine support
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Updated
Aug 27, 2023 - C++
A job system for C++20 with coroutine support
A time based job scheduler using modern C++
Single header C++ Libraries for Thread Scheduling, Rendering, and so on...
create .JOB task scheduler files, used in older versions of windows
The problem of Weighted Job Scheduling considers a set of jobs. Each job has a start time, a finish time and a profit. The goal is to find a subset of jobs with the maximum profit such that no two jobs in the subset overlap. My solution uses Dynamic Programming.
A project about "Distributed Job Scheduling" related to the Distributed Systems exam at Politecnico di Milano. The simulation is performed on OMNeT++, a framework that helps in simulating any sort of network or distributed protocol.
A simple, fast queue server
Cross-platform library that generalizes functionality that requires platform-specific code, such as displaying message boxes, interrogating hardware capabilities, locating special folders and advanced task/resource coordination.
A rewrite of Vinegar, but using a job-based system
Silk - lightweight engine for creating task-based runtime.
Parallel Programming with CILK, OPENMPI, CUDA
Simulation of the Round Robin CPU scheduling algorithm coded in c++
Typhoon JobSystem is a library for scheduling and executing jobs, either on a single thread or concurrently on multiple threads. It is intended for use in games or other realtime applications with tight performance and memory consumption constraints.
Computer science experiment scheduler and manager
A simple game engine written in C++.
This repository hosts a C++ implementation of a multiprogramming operating system simulation. The OS efficiently handles various jobs, manages errors like time limit exceeded and line limit exceeded, and incorporates virtual memory with segmentation. This project serves as a comprehensive simulation of an operating system environment.
Questions attempted in GS Quantify conducted by Goldman Sachs
Multi-Threaded Job System using Fibers
Fluxion Graph-based Scheduler
Cross-platform, fiber-based, multi-threaded task scheduler designed for video games.
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