SMRP (Or super Mario retexturing program) is a program made to allow you to play SM64 and swap faces, texture packs and more without having to touch any files yourself.
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Updated
Sep 15, 2022 - Python
SMRP (Or super Mario retexturing program) is a program made to allow you to play SM64 and swap faces, texture packs and more without having to touch any files yourself.
Extensive resource hub dedicated to the art and technique of machinima production
A cinematic toolbox for Outer Wilds & Blender
Random-data generating algorithm for experimental Quake III Machinima (post-)production
A cinematic toolbox for Outer Wilds & Blender
A C# class library aiming to assist developers with creating memory-based Super Mario 64 machinima tools.
A fork of Fast64 designed for SATURN model development.
A web-based Super Mario 64 color code editor, designed for use with SATURN.
A console-based Super Mario 64 machinima tool, built to show off LibV64Core.
An experimental "machinima" editor for Super Mario 64, built on the Unity Engine.
SM64EC is a tool created for Super Mario 64 machinima. The tool allows for the quick swapping of Mario's eye texture in-game, giving Mario more character and expression. The goal is to eliminate the constant dragging & dropping of files, or the use of Quad64 or ToadsTools64 for eye textures.
Mario 64 Movie Maker 3, also known as M64MM3
A multi-platform, all-in-one machinima studio for Super Mario 64.
A Blender add-on featuring import of Unreal Engine games static meshes and maps. It provides basic support for many UE games, while some have dedicated improved support.
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