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markov-decision-processes

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This project is a C# implementation of the popular game "Frozen Lake" and an AI agent that can play the game using the Q-learning algorithm. The game consists of a grid of tiles, some of which are safe to walk on, while others will cause the player to receive damage.

  • Updated Jan 2, 2023
  • C#

Coastal infrastructure adaptation against climate change effects is often addressed with policies that ignore future climate uncertainties. This work develops a climate change adaptation framework, offering optimal solutions that address model uncertainty, social costs of carbon, and a variety of adaptation actions.

  • Updated Oct 31, 2024
  • MATLAB

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