Ofelia draws some kinds of mazes
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Updated
Jul 3, 2024 - Python
A maze is a type of puzzle involving a collection of paths, usually where a player has to find a route from start to finish.
A huge variety of algorithms exist for generating and solving mazes. These are not only fun to implement, but also are a good way to familiarise yourself with programming techniques, algorithms, and languages.
Ofelia draws some kinds of mazes
A Python library for creating and solving mazes.
Visualization tool for path finding algorithms(BFS, DFS, Dijkstra). Generating maze with randomized DFS
Labyrinthian is a dependency-free .NET Standard 2.1 C# library that empowers game developers and enthusiasts with versatile maze generation capabilities
Maze Generator using the Origin Shift algorithm
🚀🚀🚀 This is the web maze explore project
Generates a random maze and solves it using recursive backtracking. The maze generation utilizes Depth-First Search (DFS) to carve out passages and create a unique maze layout for each run.
Creates a maze then finds a path between the starting point and a random point with different approaches.
This is a place where I store things I made (and they often do funny things)
マイクロマウス
This project converts a maze into a graph representation and performs various graph-related operations on it.The maze is represented as a 2D array of characters where: "S" indicates the start point, "F" indicates the final (end) point,"E" indicates an empty point, and "-" indicates a wall.
A minimalistic console game
C++ 课程设计项目,基于 Qt 制作的一个简单的走迷宫小游戏
Origin Shift Maze Generation in C# (Original by @CaptainLuma)
🏰 The Maze Game offers straightforward maze navigation challenges across multiple difficulty levels. It features responsive design for easy play on any device, including mobile, with intuitive on-screen controls for movement. Ideal for quick gaming sessions, providing both casual and challenging experiences.
Game: explore a randomly-generated 3-D maze with a Pharaonic Egypt theme (New BSD license)