Here are
17 public repositories
matching this topic...
Multi-channel signed distance field generator fork that offers a C API
An application to democratize and hopefully simplify font conversion for GFX artists such as Tooll3 users.
Updated
May 21, 2024
JavaScript
MSDF font atlas generator with Swift Package Manager supports
Repository of MSDF Files to render 2D text in 3D
Updated
Dec 29, 2023
JavaScript
Provides lightweight utilities to draw MSDF text on LibGDX
Updated
Dec 21, 2023
Kotlin
A collection of information and shaders showcasing from basic to advanced usage of MSDF (Multi-channel signed distance fields) for text rendering.
Updated
Dec 20, 2023
GLSL
C# Font Reader (TrueType / OpenType / OpenFont / CFF / woff / woff2) , Glyphs Layout and Rendering
Provide geometry and material for MSDF (multi-channel signed distance fields) in THREE.js
Updated
Jul 19, 2023
TypeScript
Display text in WebGL using Multichannel Signed Distance Field text fonts using React and React-Three-Fiber
Updated
Jul 10, 2023
JavaScript
Compress msdf data into a protobuf and back again.
Updated
Jan 5, 2023
JavaScript
Rust bindings for msdfgen. This crate attempts to bind msdfgen in a safe and idiomatic way.
Updated
Oct 23, 2022
Rust
Multi-channel signed distance field (MSDF) generator for fonts implemented in pure Rust.
Updated
Sep 18, 2022
Rust
Simple extension of the Heaps' Text class that supports outlines using multi-channel SDF.
Updated
Aug 21, 2022
Haxe
OpenGL implementation of the MSDF algorithm
Pure C multi-channel signed distance field generator
Renders BMFont files in ThreeJS with word-wrapping
Updated
Oct 18, 2020
JavaScript
An example implementation of rendering text with the multi channel signed distance field technique
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