linux网络编程框架(C++)基于Reactor事件机制,支持线程池,异步非阻塞,高并发,高性能
-
Updated
Dec 30, 2022 - C++
linux网络编程框架(C++)基于Reactor事件机制,支持线程池,异步非阻塞,高并发,高性能
This project aims to provide .NET gameplay scripting interfaces for the PC releases of Rockstar North's Grand Theft Auto video game series running on RenderWare. Currently, the focus is set on the 'San Andreas' version of the game engine, support for other engine versions is being planned
Shows hwo to pair with GATT devices that requires authentication.
This demo shows how to run continuous Bluetooth devices discovering (devices monitoring)
Shows how to connect to multiple GATT devices
Practice Keyboard Hook and Audio process using C++
Shows how automate GATT client
A Serial Monitor application.
Using OBEX over Serial connection
The demo apps show how to pair with few devices sequentaly
The demos show how to pair with single device using multiple PIN attempts
Add a description, image, and links to the netframework topic page so that developers can more easily learn about it.
To associate your repository with the netframework topic, visit your repo's landing page and select "manage topics."