This repository is my journey learning OpenGL! I hope to create a simple physics and rendering engine for my computing NEA, that makes use of compute shaders to do some cool things!
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Updated
Oct 13, 2022 - C++
This repository is my journey learning OpenGL! I hope to create a simple physics and rendering engine for my computing NEA, that makes use of compute shaders to do some cool things!
3D game engine written from scratch.
SuperMario clone written in C++20 using OpenGL 4.6 targetting mainly Linux-based operating systems.
Homemade OpenGL 3D renderer. Developed during 3rd year of university, not updated since then.
This is my first "Hyko" game engine made using C++ and OpenGL.
C++ game engine for 3D and 2D development
Material das aulas práticas da disciplina "CIC0111 - Princípios de Computação Gráfica" do Departamento de Ciência da Computação da Universidade de Brasília.
Procedural Terrain Generation using OpenGL 4.5
immediate-mode 2d graphics library for c++
Featherweight FOSS OpenGL 4 Blockland clone!
A simplistic and easy to use game engine for quick game development.
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