Some examples of OpenGL compute shader.
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Updated
Jan 9, 2022 - C++
Some examples of OpenGL compute shader.
A Cross Platform 2D and 3D Game Engine
Abstraction over modern OpenGL
Proper OpenGL Getting Started.
experiment environment for realtime graphics methods in OpenGL
A Minecraft-like voxel engine, written in C++.
OpenGPU is an API designed to make use of the power of GPUs for scientific computation. It is built using OpenGL and GLFW, and it abstracts away the complexities of these libraries, allowing developers to focus on the high-level logic of their applications.
OpenGL-StarterPack (GLSP) is a lightweight open source OpenGL based framework that facilitates and speeds up project creation by offering a thin and flexible abstraction to the basic objects of the OpenGL API
Rendering engine using native C++ and modern openGL.
BrightIDE: simple IDE created(in work) for c++; c; chaiscript;
A 10-stage tutorial on developing OpenGL (PyOpenGL) in Python 3
A real-time raytracer written in C++
Starter script for an OpenGL project in c using GLFW and GLEW. Do not use the GLFW compilation and building documentation and they are over-complicated. This simplifies installation, linking, and compiling.
2D flocking simulation using GLFW and Glad used to learn C++ optimization.
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