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path-planning

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This study proposes a novel integrated approach as a method of time-space management in construction project sites. Our Proposed Unity-based method implements Discrete Event Simulation (DES), Building Information Modeling (BIM), and Informed Rapidly-exploring Random Tree-Star (Informed-RRT*) path planning, to automatically detect, evaluate, and …

  • Updated Jun 1, 2022
  • C#

Randomly Deployed Wireless Sensor Network. UAV data collection. Nodes clustering. Find and build optimal route to collect data. Build network energy model. Calculate energy for data transmittion. Display charge, lifetime, used energy.

  • Updated Jul 18, 2022
  • C#
Self-driving-vehicle

Simulation of path planning for self-driving vehicles in Unity. This is also an implementation of the Hybrid A* pathfinding algorithm which is useful if you are interested in pathfinding for vehicles.

  • Updated Sep 6, 2023
  • C#

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