Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android
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Updated
Jun 13, 2024 - C++
Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android
This is the NVIDIA RTX Remix Runtime Bridge repository
Visualizer for large-scale and interactive ray-tracing of neurons
A CPU based Path Tracer for personal interest and education.
Cross platform toy render engine supporting physically based rendering and hardware/software ray tracing
Realtime GPU Path tracer based on OpenCL and OpenGL
Implementation of spatiotemporal variance guided filtering
An interactive OpenCL wavefront path tracer
A real-time path tracer from scratch written in C++ using CUDA and OpenGL
This is the official Mitsuba3 implementation of "Doppler Time-of-Flight Rendering" (SIGGRAPH Asia 2023)
NanoRT, single header only modern ray tracing kernel.
An application to showcase OSPRay's rendering capabilities
Easy, simple path trace renderer.
Realtime render for USD
Code for the "GPU Path tracing" blog post series
Bi-directional path tracer with no MIS
Raygen rendering engine
An ImGui front-end to the pmTracer library made with the nCine
A very simple hobby CPU ray tracer with minimal GUI elements
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