Space-game oriented rendering engine
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Updated
Jul 10, 2024 - C++
Space-game oriented rendering engine
A minimalistic console game
Clickteam Fusion Perlin Noise extension
A procedural voxel terrain rendering engine in C++ and Vulkan
Modular node graph based noise generation library using SIMD, C++17 and templates
Clean, fast, modern and free Simplex Noise Plugin
Drift simulation using Perlin noise in OpenGL
⛰️: Sandbox game support.
Quick and simple implementation of the Perlin Noise gradient.
Arduino part of the Lumos LED strip project, a unique and beautiful DIY Bluetooth-controlled garland based on the WS2812B addressable LED strip and HC-06 UART Bluetooth module.
Perlin-Noise based OpenGL program that depicts a primitive Minecraft-like world map.
Using OpenGL in C++, implement a seawave animation from time-dependent Perlin noise and also a physics engine
Simple viewer for my Perlin noise generator.
Perlin Noise-Based 2D Map Generation using OOP: Creating a Dynamic World with Biomes and Structures" is a tutorial or project that explores the concept of procedural map generation using Perlin noise and object-oriented programming (OOP) principles.
Minecraft clone with an infinite world generated from 3d perlin noise (no game engine)
A voxel game engine inspired by Minecraft
The generator of random maps with different biomes
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