A low-overhead, task-based threading API using a thread-pool of C++11 threads
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Updated
Oct 29, 2018 - C++
A low-overhead, task-based threading API using a thread-pool of C++11 threads
Python bindings for the Urho3D game engine
This is a cvblob(blob detection) project inheried from cvblob
Total Variation (TV) flow implementation in C/C++
A Deep-Q Network playing a single player Pong game. Network done in Python (Tensorflow-gpu) with the single player Pong game implemented in C++ (Openframeworks) and both binded with Pybind11.
Levenshtein distance implementation using a trie for fast string similarity searching
Python bindings and improvements for a hough line based lens distortion corection algorithm
Python module written in pybind11.
Implement 'Image deformation using moving least squares' with pybind11 and python3 and opencv2
Example of a Python wrapper for CUDA/ C++ classes 🐍
latent dirichlet allocation (topic modeling) implementations for hpc and cloud systems
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