Vulkan Quake port based on QuakeSpasm
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Updated
Sep 1, 2024 - C
Vulkan Quake port based on QuakeSpasm
id Software's Quake 2 v3.21 with mission packs and Vulkan support (Windows, Linux, macOS, FreeBSD, Raspberry Pi 4)
Quake 1 port for Apple Watch
The official repo (replaces SVN). Branches `master` and `div0-stable` are synchronised with https://gitlab.com/xonotic/darkplaces. Merge requests should target the `master` branch.
main ezQuake source code base
Mirror of https://gitlab.com/xonotic/darkplaces - The Quake engine that powers Xonotic https://xonotic.org
Bite-sized QuakeC VM written in C
Extends Quake Live's dedicated server with extra functionality and scripting.
Its based on ioq3,I add a vulkan based modular render back end which originally from https://github.com/kennyalive/Quake-III-Arena-Kenny-Edition
Q3lite, an OpenGL ES port of Quake III Arena for embedded Linux systems.
A Total-conversion-mod for the DarkPlaces engine all about mecha combat. See website for more info:
convert Quake BSP maps to Wavefront OBJ models
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