HL2-style, classic FPS movement for Unreal Engine implemented in C++
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Updated
Sep 25, 2023 - C++
HL2-style, classic FPS movement for Unreal Engine implemented in C++
Quake/Hexen 2 Map compiling tools - branch of http://disenchant.net/utils
The open-source, cross-platform level editor for id Tech based games.
Quake 2 modification with new renderer and many other unique features.
Nuake is a modern engine inspired by the Quake engine that integrates with Trenchbroom
Goldsrc map viewer/editor without decompiling. Also can view .MDL models.
(August 2015) Raw code from an old UE4 project for a bunnyhopping player actor (with trimping & a Source engine stamina system)
Quake III map and model renderer
Continuation of Master Sword Classic/Continued.
Quake III Arena: Fast Inverse Square Root in Unity
Implementation of the Quake engine with OpenGL, GLEW and GLFW
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