Conway's Game of Life implementation in C++ with Raylib
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Updated
Nov 4, 2020 - C++
Conway's Game of Life implementation in C++ with Raylib
A 2D game where a peasant in medieval times is trying to kill waves and waves zombies to save his small village
A simple Snake Game made in C++ using Raylib
Flappy Bird type game built in C++ using raylib
Minecraft clone with an infinite world generated from 3d perlin noise (no game engine)
Replica of the Pong Game in C++
Algorithm Pathfinding in C++ with Raylib
A Sokoban game with an editor
audio visualizer for linux and windows
Graphics engine using the ray casting rendering method, in the style of Wolfenstein 3D and Doom.
A cross-platform 3D video game with real-world tools : Bomberman.
Pong, made in C++ with Raylib.
An intuitive approach to introducing the Schrodinger wave equation using a classical particle, a cloud of similar particles representing uncertainty of velocity and position, and a histogram. We generate a cloud of particles to show how a stochastic approach to quantum uncertainty yields an expectation value for the classical particle which deve…
Replica of the Pac-Man Game in C++
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