⚪ Experimental ✨ 2D Raytracing for Unity Urp
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Updated
Nov 5, 2024 - C#
⚪ Experimental ✨ 2D Raytracing for Unity Urp
Ray Marching learning project using compute shaders in Unity (continued in ShaderToy)
Unity Post procession about bloom
Immersive Audiovisual Performance featuring a duet of a physical dancer and a virtual entity.
One of a series of long-running audiovisual installation works created in Unity.
One of a series of long-running audiovisual installation works created in Unity.
Undulating Plain (2018), live audiovisual simulation created for LOOPS festival in Rochester, NY.
A study in Unity techniques and 3D aesthetics. Informed some of my other work.
One of a series of long-running audiovisual installation works created in Unity.
A 3d/2d capable self-hosted virtual tabletop
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