QuiltiX is a graphical node editor to edit, and author MaterialX based materials of 3D assets
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Updated
Jul 23, 2024 - Python
QuiltiX is a graphical node editor to edit, and author MaterialX based materials of 3D assets
CVPR 2023: Learning to Render Novel Views from Wide-Baseline Stereo Pairs
DART: Articulated Hand Model with Diverse Accessories and Rich Textures (NeurIPS 2022 - Datasets and Benchmarks Track)
Exporter for blender that exports the scene into pbrt's ascii file format.
Demo for "MoSculp: Interactive Visualization of Shape and Time"
A physically based mesh renderer named Ada Path Tracer based on Taichi lang
VTK (C++ 3D graphics library) wrapped into an easy to use 3D equivalent of matplotlib
This repo share our packing tools to provide research convenience for beginners, which includes packing shape processing, rendering tools, and simulation scenarios.
Web based cluster computing apps
Implementation of two phase field approaches for the surface reconstruction problem. One based of the Modica-Mortola theorem and the other based on Ambrosio-Tortorelli | Master Thesis
OpenAi gym environment for the Rubik's Cube (3x3x3).
Object rendering using the Phong light model
Render a 3D cube in pygame
Rendering random stuff
UVG Graficas por Computadora. Static Rendering
A remake of an OpenGL Project that I made for my Computer Graphics Course at Texas Wesleyan University, but using ModernGL, Python, and PyGame.
Pygame 3d cube renderer.
Zack's 3D Engine for Python
This repository contains my final submission for the COMP3671 Virtual and Augmented Reality module assignment at Durham University in the academic year 2022/2023. Final grade received was 96/100.
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