3D face modeling and recognition using a depth camera (RGBD)
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Updated
Jan 23, 2018 - C
3D face modeling and recognition using a depth camera (RGBD)
WaterFilling and Multi Level Segmentation algorithms for people counting systems using RGB-D data
CLI custom version of Logger1, a tool for logging RGB-D data from the Microsoft Kinect and ASUS Xtion Pro Live (original GUI version by Thomas Whelan). Suited for embedded applications.
Compressed Voxel-Based Mapping Using Unsupervised Learning
RGB-D extrinsic parameter automatic calibration based on plane detection
Embedded control system (ECS) software controls the overall behavior of ScanBot3D, an autonomous 3D reconstruction robot
A cross-platform implementation of dense SLAM proposed by Keller et al. using C++, OpenGL, and OpenCV.
Code for CVPR 2018 paper --- Texture Mapping for 3D Reconstruction with RGB-D Sensor
Code for CVPR 2018 paper --- Texture Mapping for 3D Reconstruction with RGB-D Sensor
ROS package for obstacle segmentation in a point cloud scene
Generate RGB-Ds from obj models with Blender
Repository for the paper "Extending Maps with Semantic and Contextual Object Information for Robot Navigation: a Learning-Based Framework using Visual and Depth Cues"
[ECCV 2020] PyTorch Implementation of some RGBD Semantic Segmentation models.
This repo includes the source code of the fully convolutional depth denoising model presented in https://arxiv.org/pdf/1909.01193.pdf (ICCV19)
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