3D Game from scratch using computer graphics concepts
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Updated
Feb 13, 2022 - C#
3D Game from scratch using computer graphics concepts
Align atomic coordinates in xyz files. Align one or more atoms to x-, y- and z-axes. Set origin to a selected atom or a centroid of selected atoms. Rotate atomic coordinates about arbitrary angles. Translate atomic coordinates.
Navigation code in Python
This repository dives into the creation and the logic of implementing a rotating/spinning torus or doughnut.
This Python module provides conversion functions between quaternions and other rotation parametrizations (axis-angle, rotation matrix, Euler angles).
Bibbidi bobbidi boo, this repository may be something for you
Programs and articles related to cubesat tracking and attitude control.
Repository for practicing image processing techniques.
chessboard camera calibration and camera localization using known points with python
Central Repo for SE(3) geometric controller for quadrotor UAVs
Physics and movement for a platformer. Written in Python.
Implementation of Arcball which tackles the problem that the mouse is in 2D and the object is in 3D by picturing a sphere behind the screen that when clicked pinches the sphere and by dragging, the sphere is rotated around its center with all its associated objects
Visualize rotations in SO(3) generated by different methods. https://zhifanzhu.github.io/visualize-rotations/
A C++ library for calculating rotation matrices used in 3-dimensional Cartesian coordinate space.
I developed the Compass app as a personal project. I had fetched accelerometer and magnetometer sensor values (raw values) from the android device and perform certain calculations to provide the compass direction and also the degrees. I have also displayed the magnetic field strength of the region and the power consumed by the those sensors.
Check if point (3D) is inside the ellipsoid - positioned, and rotated
Estimating Position and Orientation of a robot part and translation and rotation of the robot time 0-1 and 1-2
Wigner d and D matrices following Feng (2015)
A Tutorial on Spatial Mathematics
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