sdl3
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Simple DirectMedia Layer (SDL) is a cross-platform software development library designed to provide a hardware abstraction layer for computer multimedia hardware components. Software developers can use it to write high-performance computer games and other multimedia applications that can run on many operating systems such as Android, iOS, Linux, macOS, and Windows. SDL manages video, audio, input devices, CD-ROM, threads, shared object loading, networking and timers. For 3D graphics, it can handle an OpenGL, Vulkan, Metal, or Direct3D context. The library is internally written in C, and provides the application programming interface in C, with bindings to other languages available. SDL is extensively used in the industry in both large and small projects. Over 700 games, 180 applications, and 120 demos have been posted on the library website.
Here are 45 public repositories matching this topic...
Motor de videojuegos desarrollado como parte de la asignatura Proyectos III en el grado de Desarrollo de Videojuegos de la UCM
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Jan 14, 2024 - C++
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Jun 23, 2024 - Batchfile
This is an awesome demonstration of how to harness the power of the SDL library to create stunning, eye-catching windows and graphics that will leave you breathless
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Apr 11, 2023 - CMake
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Nov 2, 2023 - C++
A cross-platform c++20 module library to abstract the creation of a webgpu renderer and other tools to help in creating a game engine
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Jun 25, 2024 - C++
Demo SDL3 cross-platform project
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Jun 1, 2024 - C++
Created by SDL Community
Released 1998
- Followers
- 26 followers
- Organization
- libsdl-org
- Website
- www.libsdl.org
- Wikipedia
- Wikipedia