SGDK - A free and open development kit for the Sega Mega Drive
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Updated
Jul 6, 2024 - C
SGDK - A free and open development kit for the Sega Mega Drive
A fan port of Cave Story for the Sega Mega Drive
A homebrew software suite for video game consoles developed to help in the evaluation of upscalers, upscan converters, line doublers and of course TV processing of 240p video. The Wii and Dreamcast versions have modes for 480i and 480p evaluation as well.
NES, Gameboy/Color, Sega Master System / GameGear, and Sega Genesis / MegaDrive Emulators running on ESP BOX and ESP BOX-3 with a custom gamepad
A modern port of Doom for the Sega 32X
A demo for the Sega Megadrive/Genesis video game system
Sega Mega Drive/Sega Genesis emulator that emphasises portability.
Cycle accurate Mega Drive emulator
Proyecto indie retro game: para SEGA Mega Drive/Genesis, creado con SGDK
My changes on top of RetroAdapter to make it work with my microcontroller. This is basically the RetroAdapter version 2.1a with some tweaks in the Makefile, an updated usbdrv, and many modules disabled. Built as an USB adapter for SEGA Genesis / Mega Drive controllers.
An isometric adventure racing game for the Sega Genesis/Megadrive
🎮 A bullet hell style space shooter written for the Sega Genesis
Collection of compressors, built upon a small and simple graph-based LZSS framework.
Easy to use engine to make platformers for Sega Genesis,
Pseudo 3D road example in C (mostly) for Sega Genesis using SGDK.
Opeth Music Cartridge - A compilation of my friends' favorite Opeth songs transcribed for playing on the Mega Drive sound chip.
Tetris game for Genesis, written in C using SGDK.
SEGA RGBlast Hardware - C Project & Schematics for running on the Raspi Pico
Tool for building SMPS2ASM files, bypassing the need for an assembler
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