Simple bowling scorer to manage scores, games, data and player statistics stored in a database.
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Updated
Apr 25, 2023 - C#
Simple bowling scorer to manage scores, games, data and player statistics stored in a database.
Add on for beatthat/entity-stores, persists entities locally on device for offline access
MinesweeperGame is a simple console application to emulate the classic puzzle game
framework for accessing entities, an entity being an item of data that has an id and can be resolved by that id
This is simply implementation of asp.net core with ef core. Concept credit goes to Mathew Ranze and uncle Bob
Extensible Logger Library
One Of The Methodologies To Write Clean, Maintainable & Extensible Software
Manage your champions with this application from the famous League of Legends game!
Core ASP.NET MVC Project for a complete N-Tier Application
BestMovies ( w/ Unit Tests) a web application built using ASP.NET MVC and Entity Framework 6.0 with Identity, designed to help users explore movie theaters and movies available in their area based on their IP address. Additionally, users can contribute by adding information about theaters and movies, and the app is equipped with user authentication
This .Net Maui app, divided into Core and UI projects, demonstrates a simple survey with 3 different types of questions, review, crud, change of orientation and localization
Aplicativo de gerenciamento de tarefas para terminal com C#
Allows programmers to assign and work with meaning and information embedded in code
Template for WPF applications with mvvm pattern and 4 layer architecture.
Bu repository , SOLID ilkelerinin anlamlarını ve örneklerini içerir.
This repository contains SOLID principles explainations and for each principle have an example.
📎 Free and open-source library that helps you create complex and reusable SQL.
User Interface Event decoupler
SOLID Factory is a Unity2D Project which has been developed to test high-level programming concepts such as SOLID, DRY, Separation of Concern, Composition over Inheritance, Maximize Cohesion, Minimize Coupling, and Dependency Injection(via Exzenject) principles in Unity.
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