Modular game engine built with MonoGame, with GMS2-like workflow and advanced level editor
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Updated
Dec 8, 2022 - C#
Modular game engine built with MonoGame, with GMS2-like workflow and advanced level editor
Simple examples of noise algorithms in Unity
Library of procedural generation code for use in Unity
Graph editor for procedural noise generation using FastNoise2
Operational Research problems solver
Proyecto de Investigacion de Operaciones I
The Extensible Partial Equilibrium Modeling (ExPEM) Project.
C# framework for programming Partial Equilibrium models.
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