A port of mini-rv32ima to VScript (Squirrel 3)
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Updated
Dec 1, 2022 - Squirrel
Squirrel is a high-level object-oriented scripting language used to develop video games. It was designed to be lightweight, so it doesn't use lots of memory. Squirrel supports classes, threads, tables, etc.
A port of mini-rv32ima to VScript (Squirrel 3)
Various vscripts for CS:GO I have written
📦 Create and manage your squirrel modules
A walk along memory lane.
The Squirrel Programming language IDE submodule for SNU Programming Tools (2D Mode)
A repository for showcasing my knowledge of the Squirrel programming language, and continuing to learn the language.
A game made for the Global Game Jam 2012, Isart Digital, Paris
Game prototype made for a TIGSource.com contest in 2010, around the famous German tale : Der Erlkönig.
A game prototype made for the TigSource "Cockpit Compo" in 2009
A PC Demo released at the Evoke 2013 demoparty in Koeln, Germany
A library providing similar functionality to System.Linq in C#, but for Squirrel.
Automatically exported from code.google.com/p/gs-sagit
Dump Caverns, a puzzle game prototype made for the Ludum Dare 15, August 2009
Asteroids-like game prototype made for the THE BERLIN INDIE GAME JAM 2009
Tannhauser Gates is an (unfinished) RPG Top bottom Space Flight simulator game.
A mini-game created for the AGBIC Contest on TigSource.com in 2010
An attempt to remake "Space Taxi", using a 3D setup and a few drops of physics.
Created by Alberto Demichelis
Released 2003
Latest release over 2 years ago