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texture-mapping

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This repository contains the final project for the CS 330 course, where I developed a 3D scene using OpenGL. The project showcases 3D modeling, textures, lighting, and interactive camera controls. The experience enhanced my skills in computational graphics and iterative development, offering insights for future educational and professional goals.

  • Updated Jun 23, 2024
  • C++

Plotted 3D Environment is a graphical project inspired by Minecraft, designed to demonstrate 3D object creation, animation, and interaction using OpenGL. It features first-person navigation, texture mapping, and collision detection within a dynamic 3D environment filled with obstacles and enemies - Final project for the Graphing course.

  • Updated May 31, 2024
  • C++

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