A Java Raytracer
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Updated
May 6, 2016 - Java
A Java Raytracer
(WIP) A mod based on Alex's Mobs "Mimicream" concept that aims to give creative players the tools to manipulate Minecraft's textures in a vanilla-friendly way.
A Java implementation of Perlin Noise.
The repository and library for my Minecraft Mod.
This program is intended to facilitate modding of the Mass Effect trilogy (ME1, ME2, ME3). JavaFX GUI.
A Java 3D game engine currently with rendering, model loading, and lighting capabilities.
3D engine written for educational purposes. It very simple and small. Nevertheless, it can help you to understand how 3D graphic engines work
A raycaster engine built in 100% pure Java Swing. Features - Portal rendering, textured walls, floor rendering, sky rendering, moveable camera, dynamic fog system, basic lighting, and the engine will fit everything to any window size.
Allows injecting resources into the "Programmer Art" resource pack
Animate almost any Minecraft texture with more options. Texture configuration API. 1.16-1.20
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