A random game engine with a random structure
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Updated
Aug 2, 2022 - C
A random game engine with a random structure
Header-only TMX loader for raylib written in portable C99
Pure C library for parsing JSON files exported from Tiled.
A simple Minecraft-like 2D block placing game written in pure C.
A C library for loading Tiled maps and tilesets in JSON format
Game engine utilizing Wren for quick and easy development
GitHub clone of RL Tiles (graphical tileset for Roguelike games) + JSON metadata + selector
Load Tiled .tmx files for tile maps in raylib, using the TMX C Loader.
Tilemap GB - Console App - AND - GIMP plugin for importing & exporting Game Boy game tilemaps and tilesets (as bitmap images or .GBM/.GBR files. Related tools: GBTD, GBMB, GBDK, Zal0-ZGB)
C++11 library for parsing the maps generated by the Map Editor called Tiled. Currently looking for maintainers!
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