AlohaKit.Animations is a library designed for .NET MAUI that aims to facilitate the use of animations to developers.
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Updated
May 20, 2024 - C#
AlohaKit.Animations is a library designed for .NET MAUI that aims to facilitate the use of animations to developers.
An Unity UI framework.
Provides a simple implementation of a FSM
.NET WinForm Transition Library
This project is a finite state machine designed to be used in games.
Between scenes, to hide loading time or simply make a smooth transition, you have to show a transition screen. Those prefabs allow you to call the transition to be shown or hidden. Subscribe to its events (TransitionShown and TransitionHidden) to know when you can load something behind the players back.
DEPRECATED - USE SEPARATE REPOSITORIES FOR EACH ASSET NOW
Allows current and previous route to exist enabling page transition animations.
A game on a foreign planet with the goal to creat a big cluster of towers, that connect to each other. Gather ressources and protect yourself against aliens that want to destroy your base
A lightweight user-friendly finite state machine to easily implement both simple and complex behaviors. Supports hierarchical states, custom and conditional transitions.
A c# based DOT (graphviz) framework
A better, more efficient implementation of the WyMerge algorithm.
🎫 A Simple UI Manager for rapid prototyping and ease of collaboration
Derived from UweKeim's dot-net-transitions. Just allows for more transitionable types.
Screen controller framework to tween the screens and popups.
投資ポートフォリオ管理
Sample extract transitions, triggers, parameters and clips from within the unity mechanim animator.
UniFader is a transition helper components for Unity.
Add a description, image, and links to the transition topic page so that developers can more easily learn about it.
To associate your repository with the transition topic, visit your repo's landing page and select "manage topics."