My solution to the projects/labs from the course Computer Graphics 1.
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Updated
Jul 29, 2022 - C#
My solution to the projects/labs from the course Computer Graphics 1.
Library written in favour of vector game development
.NET Core bindings for NanoVG
Extensions (shapes, etc.) for CairoSharp
A simple practice application for creating interactive maps using XAML
Unity project that lets designer put adaptive, procedurally generated vector graphics tiles on hexagonal or square grid.
Global Game Jam 2024 Entry
Working with Images and Graphics
Implementation of Arcball which tackles the problem that the mouse is in 2D and the object is in 3D by picturing a sphere behind the screen that when clicked pinches the sphere and by dragging, the sphere is rotated around its center with all its associated objects
Simple Xamarin Android example of a swipable tabed navigation.
矢量图形二次开发组件,用于组态、建模、工控、仿真等开发场景,含一个实现主流图形编辑软件大部分功能的图形编辑器
➰ Bezier curve visualization and edition made in Unity
Vector graphic editor on WPF, PNRPU, 5th semester
A command line tool to convert XAML vector graphics into PNG graphics.
After the previous failed try in C++ I decided to actually program the vector graphics editor for my Arduino drawing robot arm. This time the editor works.
Windows Form Application to graph some awesome math stuff.
A primitive vector graphics editor made by two students in the process of starting to learn the C#/WPF language.
All-in-one Sokoban game (about 64Kb size) with vector graphics. Game and levels are packed in one .exe file.
Mid-term project for Computer Graphics course at Petra Christian University.
Add a description, image, and links to the vector-graphics topic page so that developers can more easily learn about it.
To associate your repository with the vector-graphics topic, visit your repo's landing page and select "manage topics."