Krig is a cross-platform, open source game engine with accompanying demo game (by the same name).
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Updated
May 3, 2017 - C++
Krig is a cross-platform, open source game engine with accompanying demo game (by the same name).
Project in Unreal Engine 4 with C++ and Shaders for Expert Degree in Video Games Developer (CEDV) of UCLM
A single header vector math library designed to be used as a bridge between 2D vector implementations
2D side-scrolling shooter inspired by 1980s arcade classics.
This is a new generation implementation of the classic SpaceInvaders title on 3d
1st Game Framework using Simply DirectMedia Layer (SDL) , framework design is adapted from the book "SDL Game Development" by Shaun Mitchel.
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