Physically-based Offline Renderer
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Updated
Jan 10, 2021 - C++
Physically-based Offline Renderer
Contains code for poisson compositing and it's modification to do inpainting by second order PDE's
Greenscreen Matting done on still images and videos
Maya node for computing speed of an input point
Modern & multiplatform 3D game engine in C++17
宝宝特效Demo通过短视频SDK、直播SDK轻松实现特效与视频剪辑,为用户提供特效相机,拍摄辅助,自动美颜相机,抖音滤镜、直播礼物、直播贴纸等,超低占用空间,十秒大型场景仅100KB+, 精准人脸识别、人脸跟踪,支持3D特效,3D动画特效,2D特效、动画渲染、特效渲染等,visual effects IOS demo, support 3D effect, 3D Animation, 2D effect
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