It is a new Modelling Creation Tool, written in Rust via Qt 5.7 and it uses OpenCL, Cycles Renderer and Vulkan API
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Updated
Oct 25, 2017 - Rust
It is a new Modelling Creation Tool, written in Rust via Qt 5.7 and it uses OpenCL, Cycles Renderer and Vulkan API
Mirror; Work-in-progress software-rendering Vulkan implementation
Simple game engine based on Rust and Vulkan API (in early development stage)
A Rust project that implements multi-threaded computation output from a Vulkan asynchronous queue with per-frame synchronization
Vulkan abstraction library for Rust
Rust example of Vulkano bindings triangle render.
Linux Guide. Learn about Linux Hardware vendors, Linux in the Cloud, Desktop Environments, Window Mangers, Linux Distributions, Linux Security, Graphics (AMD/NVIDIA/Intel ARC), and Software Apps.
Implementation of the cellular automaton called "Brian's Brain" in rust with Vulkan API.
Vulkan Game Engine, order from chaos.
Project providing Vulkan API Reference for VS Code
Rust 版 Vulkan 教程的中文翻译,基于 vulkanalia
Experiment in 3D development on Vulkan, using the Rust programming language and very few dependencies.
Safe and rich Rust wrapper around the Vulkan API
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