Releases: triptych/lightseeker
Releases · triptych/lightseeker
Release list
Release v0.2.0
Added
- Character system implementation with SVG-based assets
- README.md with project overview, features, and setup instructions
- MIT License for 2025
- Core engine setup features:
- HTML5 Canvas API implementation with pixel-perfect rendering
- Debug mode with performance monitoring
- Camera and viewport system for map navigation
- Basic map rendering system with multiple layers:
- Ground layer rendering
- Object layer management
- Layer visibility controls
- Vector-based character movement
- Map editor features:
- Grid-based placement system
- Layer management (ground/objects/events)
- Basic editing tools (select/paint/erase)
- Tile palette system with:
- Tile selection interface
- Category organization
- Quick access to common tiles
- Mobile support features:
- Virtual D-pad and action buttons
- Responsive canvas scaling
- Basic player movement with keyboard and touch support
Fixed
- Canvas rendering issue (b687a5f) by correctly accessing canvas element and context
- Character sprite rendering (2025-01-22):
- Fixed SVG sprite loading and rendering in Sprite class
- Added proper sprite loading state tracking in Player class
- Improved canvas context configuration in Engine class