Releases
v0.2.0
Compare
Sorry, something went wrong.
No results found
Added
Character system implementation with SVG-based assets
README.md with project overview, features, and setup instructions
MIT License for 2025
Core engine setup features:
HTML5 Canvas API implementation with pixel-perfect rendering
Debug mode with performance monitoring
Camera and viewport system for map navigation
Basic map rendering system with multiple layers:
Ground layer rendering
Object layer management
Layer visibility controls
Vector-based character movement
Map editor features:
Grid-based placement system
Layer management (ground/objects/events)
Basic editing tools (select/paint/erase)
Tile palette system with:
Tile selection interface
Category organization
Quick access to common tiles
Mobile support features:
Virtual D-pad and action buttons
Responsive canvas scaling
Basic player movement with keyboard and touch support
Fixed
Canvas rendering issue (b687a5f ) by correctly accessing canvas element and context
Character sprite rendering (2025-01-22):
Fixed SVG sprite loading and rendering in Sprite class
Added proper sprite loading state tracking in Player class
Improved canvas context configuration in Engine class
You can’t perform that action at this time.