Releases: tuin-boop/TuinRPG
Release list
TuinRPG v0.6.1
Patch release for Doom episode continuation. John is now non-solid, E1M8-E3M8 native boss endings are suppressed in favor of John's inventory-preserving transition, and continuing through John no longer grants late-start levels, stat/perk points, weapon choices, or bonus ammo on the next episode.
TuinRPG v0.6.0
First public TuinRPG release. Adds universal player and monster leveling, five permanent classes with ranked perks and capstones, rare monster tiers and affixes, weapon-mod-aware loot through Godly quality, floating damage numbers, scalable target HUDs, a rotating minimap, finale bosses, Doom episode continuity, John and his coin shop, ammo progression, and a mouse-controlled weapon wheel.\n\nInstall: download TuinRPG.pk3 and load it after maps and weapon/gameplay mods. Tested with UZDoom 4.14.3.\n\nSHA-256: 83142437085423C9591A59FC598EE73311B97E0154E8DD9FBF0D7229B1DEC58A