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📢 Version v0.2.6 - MobileGlues texture compression, gamepad UI and wider device support

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@udarmolota udarmolota released this 02 Sep 14:22
· 4 commits to master since this release

RimDroid 0.2.6 (beta)

⚠️ RimDroid is still in beta. Device compatibility and performance vary, especially with large colonies, DLC, and heavy mod lists.

💡 The first launch after updating may take longer than usual while RimDroid refreshes its bundled libraries.

🆕 What's new

RimWorld controller UI - RimDroid now includes a small built-in mod that automatically enables RimWorld's controller-oriented interface when launching with a physical gamepad. Gamepad mappings were also adjusted to match the in-game controls, and touch controls hide while a controller is connected.
Huawei Kirin compatibility - RimWorld 1.6 can now start on Kirin devices.
Texture compression now works with MobileGlues - Low and Ultra Low compression modes now actually reduce texture memory when using MobileGlues. This may also improve performance on memory-limited devices.

Technical

  • Adreno 642L and similar GPUs are detected correctly.
  • Added a targeted X-server compatibility fix for Android 11.
  • Improved crash reports with persistent box64 fault information.
  • Obsolete save-workaround files and unused audio binaries were removed. The APK is about 10 MB smaller.

Also in the app:

CJK fonts (Chinese / Japanese / Korean) - special RimDroidCJK mod.

Fix 0.2.6v2

This fix is intended for non‑Snapdragon devices where, after updating to 0.2.6 with the MobileGlues renderer, black textures started appearing.

☕︎ You can support my work on Buymeacoffee

Sᴜʙsᴄʀɪʙᴇ If you want to stay up to date with changes, tips, and useful tweaks, feel free to join our RimDroid X - or Reddit.

⚠️ Reminder
Rimdroid is only a launcher.
To run the game, you still need the actual game files (Linux version), which you must obtain yourself - for example, by purchasing the game on Steam/GOG.