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v1.1.0 — Linux support

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@uditya-kumar uditya-kumar released this 13 Oct 08:36
· 27 commits to main since this release

MultiPath v1.1.0 — now on Linux

MultiPath runs on Linux as well as Windows, from the same code. Everything the Windows app does — the tray popup, balancing, health checks, the connections list — works the same way on a Linux desktop.

Linux

  • Same app, same popup: a 360 px flyout in the corner of the screen, from a tray icon
  • All your networks: Wi-Fi, Ethernet and USB-tethered Android or iPhone, told apart by name and driver
  • No root needed: the .deb grants the two network permissions it needs at install time, so turning on never asks for a password
  • Which app uses which network: read from /proc, like the Windows version
  • Start on login, through a desktop autostart entry
  • Clean off switch: the adapter, routes, DNS and system settings all go back to normal, even after a crash

Tested on Kali (XFCE) with Ethernet plus a tethered phone, and in a network lab: two 10 Mbit/s links give 18 Mbit/s across 8 connections, split 50/50. A dead network is dropped in about 15 s, its connections close, and apps reconnect through the other one.

Fixes for both Windows and Linux

  • A network that loses internet is taken out of rotation in about 15 s instead of 30 s
  • When a network drops, its connections are closed properly, so apps reconnect through another network instead of hanging
  • A connection that stalls on one network is retried on another after 5 s
  • DNS lookups that ask several questions at once no longer get cut short

Install

  • Windows: run MultiPath_1.1.0_x64-setup.exe, open it from the tray and allow the admin prompt
  • Debian / Ubuntu / Kali: sudo apt install ./MultiPath_1.1.0_amd64.deb
  • Other Linux: make MultiPath_1.1.0_amd64.AppImage executable and run it with sudo (an AppImage can't hold the permissions itself, so the .deb is the better choice where you can use it)

Requires: Windows 10/11 (64-bit) or a 64-bit Linux desktop with systemd, and two or more networks.
Note: a single connection — one download, a video call or a game — still only gets one network's speed. Apps that open many connections get the combined speed.