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Releases: untodesu/ritegvhs

1.0.1 refactoring

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@untodesu untodesu released this 18 Dec 17:40

Literally just refactored and restyled a bunch of shaders

More or less of a changelog:

  • Changed shader styling to my own (spaces, else blocks on a new line, etc);
  • Tweaked defaults to be more like the original filter;
  • Remove DistantHorizons support because it didn't work in the first place;
  • I FIGURED OUT THE FOG
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Full Changelog: 1.0...1.0.1

1.0

1.0

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@untodesu untodesu released this 15 Dec 21:37
Shuffle and add stuff from VHS.V8.lua as composite