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5Damage

valzi edited this page Dec 5, 2019 · 3 revisions

Mortality

Damage

Every Damage roll removes Grit from the victim in an amount equal to the result of the roll. When a victim has 0 Grit, the remaining damage is applied to Flesh instead.

Grit

  • Grit is an abstract measure of well-being and fitness for combat. Losing Grit represents bruises, sweat, scratches, dented armor, torn clothing, aching muscles, depleted breath and so on.
  • Attacks from stealth, traps, poison, falls, and so forth ignore Grit and apply damage directly to Flesh.

Flesh

  • Flesh loss represents broken bones, torn and punctured flesh, blood loss, etc.
  • When a character loses any amount of Flesh, see Death and Injury.
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