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8Inventory

valzi edited this page Dec 5, 2019 · 6 revisions

Inventory

Inventory Slots

Without a backpack, a character has only 3 Inventory Slots, so don't lose yours.

Normal Items

Normal items use 1 Slot each.

Insignificant Items

Insignificant items use no slots. These are the only insignificant items:

  • under 100 coins
  • jewelry (if worn)
  • normal clothing (if worn)
  • The first water flask
  • insignificant personal items (like handkerchiefs)

Bundle-able Items

Unless noted otherwise, bundles can contain up to 3 of an item.

These are the only items that may be bundled:

  • torches
  • candles
  • thrown weapons (throwing knives, javelins, throwing axes)
  • 12 iron spikes & mallet
  • Large Items

Heavy Items

Heavy Items require more than one slot. (Example: Plate armor.)

Bulky Items

Bulky Items such as statue chunks, rolled up carpets, or furniture require more than one slot and immediately cause a Bane to all rolls regardless of remaining empty slots.

Encumbrance

You may use 2 Slots beyond the number granted on your character sheet. Doing so causes encumbrance.

When you are encumbered:

  • You always lose initiative.
  • You may not swim. If you try, you drown.
  • You move slowly.

During Combat

To retrieve an item from inventory in combat, roll 1d6. If you roll a 1 or 2, you've found it. Otherwise, you've wasted your combat round.

Fast access

The first three slots on your sheet may be immediately accessed and are not in a pack.

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