Cloud backup and sync mod for Minecraft single-player worlds. Store worlds on Dropbox or Yandex.Disk, restore across devices, and prevent save loss.
- Automatic world backup to cloud storage on world exit
- Scheduled backups at fixed intervals
- Multi-device world synchronization with conflict detection
- Full and incremental backup modes
- Offline queue: backups queued on network failure, auto-pushed on reconnect
- World-level locking: prevents concurrent edits from multiple devices
- Backup history with configurable retention policy
- Fabric
- NeoForge
Fabric: Open Mod Menu (if installed) and select Cloudz to access settings.
NeoForge: Open the mod browser and select Cloudz config.
Manual: Edit config/cloudz.json directly:
{
"activeProvider": "DROPBOX",
"backupType": "FULL",
"autoBackupOnExit": true,
"timedBackupEnabled": false,
"timedBackupIntervalMinutes": 30,
"maxBackupVersions": 1,
"keepDailySnapshots": false,
"deviceLabel": "My PC",
"lockTtlMinutes": 120
}Settings:
activeProvider: DROPBOX or YANDEXbackupType: FULL or INCREMENTALautoBackupOnExit: Trigger backup when leaving a worldtimedBackupEnabled: Enable periodic backupstimedBackupIntervalMinutes: Interval between backups (5-1440 min)maxBackupVersions: Keep only N recent backups per world (1-100)keepDailySnapshots: Preserve one snapshot per day regardless of retentiondeviceLabel: Human-readable device name (shown in sync UI)lockTtlMinutes: Expire device lock after N minutes (30-1440)
- Install the mod
- Launch Minecraft, open the Cloudz screen
- Select provider (Dropbox or Yandex.Disk) and authenticate
- Toggle features on/off as needed
- Backups run automatically on world exit
Push (atomic):
- Zip world directory
- Upload to temporary staging file
- Verify checksum
- Rename to final timestamped name
- Update manifest
- Apply retention policy
Pull (atomic):
- Download backup to temp directory
- Verify checksum
- Rename current world to
.bak - Move downloaded backup into place
- Clean up
.bakon success; restore on failure
Key dependencies:
- Minecraft 1.21.4 with Java 21+
- Architectury 15.0.3 (cross-platform modding)
- Fabric Loader 0.19.3 / NeoForge 21.4.155
- Cloth Config 17.0.144 (in-game configuration menu)
Note: No heavy external libraries. Uses Java 21 HttpClient and Gson (built-in).
