A curated and automatically updated collection of humanoid robot learning research papers.
- Total Papers: 822
- Real Robot Papers: 170
- Open Source Papers: 139
π indicates papers with detected project/code links.
- Loco-Manipulation and Whole-Body Control (253)
- Manipulation (101)
- Teleoperation (39)
- Locomotion (160)
- Navigation (32)
- State Estimation (45)
- Sim-to-Real (14)
- Hardware Design (31)
- Simulation Benchmark (77)
- Physics-Based Character Animation (43)
- Human Motion Analysis and Synthesis (27)
- Usage
- DECOWAM: Decoupled Whole-Body World-Action Model for Legged Mobile Manipulation β
Whole-Body Control,Locomotion,Manipulation,Robustness,Dataset,PPO - GigaBrain-WBC-0.5: A Behavior World Model for Robust Whole-Body Control with Environment Interaction β
Whole-Body Control,Transformer,World Model,Humanoid,Fine-tuning,Robust Control - HAF: Adapting Generalist VLAs to Humanoid Whole-Body Loco-manipulation via Hierarchical Action Flow and Spectral Latent RL β
Reinforcement Learning,Locomotion,Manipulation,Safety,Humanoid,Vision-Language - Throwing a Tight Spiral American Football by a Humanoid Robot β
Whole-Body Control,Humanoid,Trajectory Optimization,Underactuated,Contact Dynamics,Loco-Manipulation and Whole-Body Control - Matched Outcomes, Divergent Gaze: How Foveated MLLMs Search Compared to Humans β
Zero-Shot,Large Language Model,SAC,Loco-Manipulation and Whole-Body Control - DeepInsight II: One Trace from Benchmark to Robot β
Whole-Body Control,Sim-to-Real,Manipulation,Navigation,Simulator,Foundation Model - Understanding Cognition-Induced Risks in Agentic AI Systems β
Large Language Model,Loco-Manipulation and Whole-Body Control - LUCID: Latent-Skill Unified Control via Imagined Dynamics for Long-Horizon Humanoid Loco-Manipulation β
Reinforcement Learning,Manipulation,World Model,Humanoid,Loco-Manipulation and Whole-Body Control,State Estimation - PsychoAgent: An Affect-Sensitive Cognitive Architecture for Conflict-Aware Memory in LLM Agents β
PPO,Loco-Manipulation and Whole-Body Control - $Ο$-0: A Latent Predictive World Action Model for Concurrent Humanoid Loco-Manipulation β
Imitation Learning,Locomotion,Manipulation,Humanoid,Dataset,PPO - MobileWAM: Bridging World Action Models to Mobile Manipulation with Chain-of-Foresight β
Whole-Body Control,Locomotion,Manipulation,Transformer,Diffusion,Loco-Manipulation and Whole-Body Control - RoboReact: Agentic Skill Distillation from Generated Egocentric Videos for Generalizable Whole-Body Manipulation β
Whole-Body Control,Teleoperation,Manipulation,Generative Models,Human Demonstration,Humanoid - Toward Geometry-Scalable Whole-Body Touch for Humanoids: A 3D-Printed Conformal EIT Skin β
Humanoid,Tactile Sensing,Loco-Manipulation and Whole-Body Control,Navigation,Hardware Design,Real Robot - LooperMuscle: Fast and Stable Learning of Humanoid Whole-Body Tracking via Structured Mixture-of-Experts β
Humanoid,Policy Learning,PPO,SAC,Loco-Manipulation and Whole-Body Control,State Estimation - First Deployable Dynamic-CoM: A Unified Policy and Method-Agnostic Benchmark for Humanoid Single-Leg Balance β
Simulator,Humanoid,Distillation,Benchmark,PPO,SAC - Light-Loco-Parkour: Versatile Perceptive Whole-Body Locomotion via Multi-Skill Distillation β
Whole-Body Control,Locomotion,Zero-Shot,Humanoid,Distillation,Benchmark
- Balancing of Humanoid with Object Mass: Trade-off Analyses and Lifting Control β
Manipulation,Biped,Humanoid,Trajectory Optimization,PPO,Loco-Manipulation and Whole-Body Control - PAC-MAN: Perception-Aware CBF-RL for Whole-Body Safety in Humanoid Dodgeball β
Zero-Shot,Safety,Humanoid,Benchmark,Loco-Manipulation and Whole-Body Control,Locomotion - Cognitive Convergence: Deep Similarities Between Large Language Models and Human Cognition β
Large Language Model,PPO,GAN,Loco-Manipulation and Whole-Body Control,Real Robot - Understanding Human-like Solutions in Combinatorial Optimization via Learning and Search β
Reinforcement Learning,Fine-tuning,Loco-Manipulation and Whole-Body Control - Extreme-RGMT: Continual Learning of Highly Dynamic Skills for Robust Generalist Humanoid Control β
Humanoid,Loco-Manipulation and Whole-Body Control - What Matters in Humanoid General Motion Tracking? An Empirical Study β
Zero-Shot,Humanoid,Loco-Manipulation and Whole-Body Control,Human Motion Analysis and Synthesis,Real Robot - Isaac Sim-to-Real: Reinforcement Learning based Locomotion for Quadrupeds β
Reinforcement Learning,Whole-Body Control,Sim-to-Real,Locomotion,Zero-Shot,Isaac Sim - Closing the Loop in Humanoid VLA: Persistent 3D Object Tokens for Verifiable Loco-Manipulation β
Manipulation,Humanoid,Vision-Language,PPO,Loco-Manipulation and Whole-Body Control,Real Robot - FARO: Feasibility-Aware Robot Motion Optimization β
Reinforcement Learning,Manipulation,Humanoid,Underactuated,Large Language Model,Loco-Manipulation and Whole-Body Control - Scaling Behavior Foundation Model for Humanoid Robots β
Transformer,Humanoid,Foundation Model,Loco-Manipulation and Whole-Body Control,State Estimation,Simulation Benchmark - Semantic Audio-driven Understanding for Dynamic Humanoid Whole Body Control β
Reinforcement Learning,Sim-to-Real,Humanoid,Multi-Modal,Loco-Manipulation and Whole-Body Control,Navigation - A Minimalist Retargeting-Guided Reinforcement Learning Recipe for Dexterous Manipulation β
Reinforcement Learning,Whole-Body Control,Sim-to-Real,Manipulation,Zero-Shot,Human Demonstration - Requirement-Driven Design of Whole-Body Social Tactile Sensing via Virtual Human-Robot Interaction β
Humanoid,Tactile Sensing,Dataset,Loco-Manipulation and Whole-Body Control,Teleoperation,State Estimation - Motion4Motion: Motion Transfer Across Subjects at Inference β
Loco-Manipulation and Whole-Body Control,Real Robot - TAC-LOCO: Unified Whole-Body Control for Quadrupedal TACtile-Informed LOCO-Manipulation β
Reinforcement Learning,Whole-Body Control,Manipulation,Zero-Shot,Tactile Sensing,Proprioception - Hallucination Detection in Large Language Models Using Diversion Decoding β
Large Language Model,Loco-Manipulation and Whole-Body Control - Athena-WBC: Capability-Aligned Policy Experts for Long-Tail Humanoid Whole-Body Control β
Whole-Body Control,Humanoid,Fine-tuning,Distillation,DAgger,Loco-Manipulation and Whole-Body Control - π SOV-CAD: Stepwise Orthographic Views Guided CAD Modeling Sequence Reconstruction, website β
Reinforcement Learning,Transformer,PPO,Loco-Manipulation and Whole-Body Control,Open Source - Investigating Driver Behavior in Complex Traffic Situations While Driving Partially Automated Vehicles β
Safety,Loco-Manipulation and Whole-Body Control
- VLK: Learning Humanoid Loco-Manipulation from Synthetic Interactions in Reconstructed Scenes β
Sim-to-Real,Manipulation,Navigation,Humanoid,Gaussian Splatting,Vision-Language - ReactiveBFM: Reactive Closed-Loop Motion Planning Towards Universal Humanoid Whole-Body Control β
Whole-Body Control,Zero-Shot,Humanoid,Foundation Model,Robust Control,Motion Planning - KYON: Semi-Modular Wheel-Legged Quadruped With Agile Bimanual Capability β
Reinforcement Learning,Whole-Body Control,Locomotion,Manipulation,Robustness,Loco-Manipulation and Whole-Body Control - AnyBody: Free-Form Whole-Body Humanoid Control from Arbitrary Keypoint Guidance β
Locomotion,Manipulation,Transformer,Humanoid,Policy Learning,SAC - CWI: Composite Humanoid Whole-Body Imitation System for Loco-manipulation β
Whole-Body Control,Teleoperation,Locomotion,Manipulation,Humanoid,Walking - SceneBot: Contact-Prompted General Humanoid Whole Body Tracking with Scene-Interaction β
Locomotion,Manipulation,Humanoid,Loco-Manipulation and Whole-Body Control,Physics-Based Character Animation,Human Motion Analysis and Synthesis - HumanoidUMI: Bridging Robot-Free Demonstrations and Humanoid Whole-Body Manipulation β
Whole-Body Control,Teleoperation,Locomotion,Manipulation,Humanoid,Loco-Manipulation and Whole-Body Control - Humanoid-DART: Humanoid Loco-Manipulation using Diffusion-guided Augmentation through Relabeling and Tracking β
Reinforcement Learning,Manipulation,Human Demonstration,Humanoid,Goal-Conditioned,Diffusion - A System for Fast, Resilient, and Adaptable Loco-Manipulation Behaviors on Humanoid Robots β
Whole-Body Control,Locomotion,Manipulation,Humanoid,Walking,PPO - OmniContact: Chaining Meta-Skills via Contact Flow for Generalizable Humanoid Loco-Manipulation β
Manipulation,Humanoid,Dataset,PPO,Loco-Manipulation and Whole-Body Control,Simulation Benchmark - Learning Asynchronous Upper-body Task-space Trajectory Tracking Policy for Humanoid Robots β
MPC,Whole-Body Control,Humanoid,Distillation,Loco-Manipulation and Whole-Body Control,State Estimation - DynaMOMA: Instantaneous Prediction of Grasp Poses for Mobile Manipulation of Dynamic Objects β
Reinforcement Learning,Whole-Body Control,Manipulation,Isaac Gym,Trajectory Prediction,Diffusion - RGB: RL Guided Whole-Body MPPI for Humanoid Control β
Reinforcement Learning,Whole-Body Control,MuJoCo,Humanoid,Walking,Loco-Manipulation and Whole-Body Control - HoloAgent-0: A Unified Embodied Agent Framework with 3D Spatial Memory β
Manipulation,Navigation,Safety,Humanoid,GAN,Loco-Manipulation and Whole-Body Control - LP-NavOA: Integrated Local Navigation and Obstacle Avoidance for Humanoid Robots under Limited Perception β
Locomotion,Navigation,Safety,MuJoCo,Humanoid,Proprioception - OpenHLM: An Empirical Recipe for Whole-Body Humanoid Loco-Manipulation β
Teleoperation,Manipulation,Humanoid,Vision-Language,GAN,Loco-Manipulation and Whole-Body Control - Improving Reasoning in Vision-Language Models via Perception Verified Self-Training β
Vision-Language,Curriculum Learning,Loco-Manipulation and Whole-Body Control - Evaluation of Image Matching for Art Skills Assessment β
Computer Vision,Loco-Manipulation and Whole-Body Control - DeepInsight: A Unified Evaluation Infrastructure Across the Physical AI Stack β
Whole-Body Control,Humanoid,Benchmark,Loco-Manipulation and Whole-Body Control,Simulation Benchmark - MotionPyramid: Hierarchical Motion Representation and Residual Interfaces β
Reinforcement Learning,Humanoid,Gait,PPO,SAC,GAN - Whole-Body Impedance Model Predictive Control for Safe Physical Human--Robot Interaction on Floating-Base Platforms β
MPC,Whole-Body Control,Locomotion,Biped,Humanoid,Loco-Manipulation and Whole-Body Control - What Robots Do Matters More Than What They Look Like: Task Context Shapes Trust in Educational HRI β
Large Language Model,PPO,Loco-Manipulation and Whole-Body Control - An Empirical Study on Learning Latent Representations for Emotional Speech Synthesis β
Deep Learning,Loco-Manipulation and Whole-Body Control - Fodor and Pylyshyn's Systematicity Challenge Still Stands β
Loco-Manipulation and Whole-Body Control - RoboNaldo: Accurate, Stable and Powerful Humanoid Soccer Shooting via Motion-Guided Curriculum Reinforcement Learning β
Reinforcement Learning,Locomotion,Humanoid,Loco-Manipulation and Whole-Body Control,State Estimation,Simulation Benchmark - OMG: Omni-Modal Motion Generation for Generalist Humanoid Control β
Whole-Body Control,Humanoid,Foundation Model,Diffusion,Multi-Modal,Loco-Manipulation and Whole-Body Control - VAIC: Vision-Guided Humanoid Agile Object Interaction Control via Decoupled Commands β
Humanoid,Proprioception,Distillation,Loco-Manipulation and Whole-Body Control,State Estimation,Physics-Based Character Animation - MotionWAM: Towards Foundation World Action Models for Real-Time Humanoid Loco-Manipulation β
Locomotion,Manipulation,World Model,Humanoid,Vision-Language,Loco-Manipulation and Whole-Body Control - Emotion Profiling in LLM-Based Literary Translation: Systematic Shifts Across MT and Post-Editing β
Loco-Manipulation and Whole-Body Control - EgoPriMo: Egocentric Motion Generation for Interactive Humanoid Control β
Human Demonstration,Humanoid,Vision-Language,PPO,Loco-Manipulation and Whole-Body Control,Physics-Based Character Animation - Perceptive Behavior Foundation Model: Adapting Human Motion Priors to Robot-Centric Terrain β
Whole-Body Control,Locomotion,Transformer,Humanoid,Inverse Kinematics,Foundation Model - Aligned but Not Partner-Specific: Distinguishing How Multimodal LLM Agents Succeed in Reference Games Without Human-Like Conventions β
Loco-Manipulation and Whole-Body Control - HANDOFF: Humanoid Agentic Task-Space Whole-Body Control via Distilled Complementary Teachers β
Whole-Body Control,Locomotion,Manipulation,Safety,Humanoid,Task Planning - π Accelerating and Scaling MPC-Guided Reinforcement Learning for Humanoid Locomotion and Manipulation, website β
Reinforcement Learning,MPC,Locomotion,Manipulation,Humanoid,Loco-Manipulation and Whole-Body Control - GRAIL: Generating Humanoid Loco-Manipulation from 3D Assets and Video Priors β
Sim-to-Real,Teleoperation,Manipulation,Simulator,Humanoid,Foundation Model - π M3imic: Learning a Versatile Whole-Body Controller for Multimodal Motion Mimicking, website β
Reinforcement Learning,Whole-Body Control,Sim-to-Real,Locomotion,Manipulation,Simulator - Humanoid-GPT: Scaling Data and Structure for Zero-Shot Motion Tracking β
Whole-Body Control,Transformer,Zero-Shot,Humanoid,Dataset,Loco-Manipulation and Whole-Body Control - Bionic Human-Motion Style Transfer for Physically Executable Whole-Body Control of Humanoid Robots β
Whole-Body Control,Humanoid,Gait,Diffusion,Loco-Manipulation and Whole-Body Control,Locomotion - SplitAdapter: Load-Aware Humanoid Loco-Manipulation via Factorized Adaptation β
Whole-Body Control,Sim-to-Real,Manipulation,Robustness,Humanoid,Loco-Manipulation and Whole-Body Control
- LEGS: Fine-Tuning Teleop-Free VLAs for Humanoid Loco-manipulation in an Embodied Gaussian Splatting World β
Teleoperation,Manipulation,Robustness,Simulator,Humanoid,Gaussian Splatting - HOIST: Humanoid Optimization with Imitation and Sample-efficient Tuning for Manipulating Suspended Loads β
Reinforcement Learning,Imitation Learning,Whole-Body Control,Teleoperation,Humanoid,Vision-Language - Learning Terrain-Aware Whole-Body Control for Perceptive Legged Loco-Manipulation β
Whole-Body Control,Manipulation,Robustness,Proprioception,Distillation,Loco-Manipulation and Whole-Body Control - EIT-Pneumatic Hybrid Robotic Skin for Practical and Accurate Force Map Reconstruction β
Real Robot,Humanoid,Tactile Sensing,Loco-Manipulation and Whole-Body Control,State Estimation - Any2Any: Efficient Cross-Embodiment Transfer for Humanoid Whole-Body Tracking β
Whole-Body Control,Humanoid,Fine-tuning,Loco-Manipulation and Whole-Body Control,Physics-Based Character Animation,Real Robot - HCLM: A Hierarchical Framework for Cooperative Loco-Manipulation with Dual Quadrupeds β
Diffusion Policy,Whole-Body Control,Locomotion,Manipulation,Collision,Diffusion - Voice ''Cloning'' is Style Transfer β
Impact,Loco-Manipulation and Whole-Body Control - HoloMotion-1 Technical Report β
Transformer,Zero-Shot,Humanoid,Foundation Model,Fine-tuning,Benchmark - Before the Body Moves: Learning Anticipatory Joint Intent for Language-Conditioned Humanoid Control β
Whole-Body Control,Humanoid,Language-Conditioned,PPO,Diffusion,Loco-Manipulation and Whole-Body Control
- Learning Whole-Body Humanoid Locomotion via Motion Generation and Motion Tracking β
Reinforcement Learning,Locomotion,Humanoid,PPO,Diffusion,Loco-Manipulation and Whole-Body Control - HEX: Humanoid-Aligned Experts for Cross-Embodiment Whole-Body Manipulation β
Manipulation,Biped,Humanoid,Loco-Manipulation and Whole-Body Control,Locomotion - π Sumo: Reinforcement Learning for Humanoid Loco-manipulation with Interactable 3D Scene Semantics, website β
Reinforcement Learning,Manipulation,Navigation,Humanoid,Loco-Manipulation and Whole-Body Control,Open Source
- π ZeroWBC: Learning Natural Visuomotor Humanoid Control Directly from Human Egocentric Video, website β
Whole-Body Control,Teleoperation,Humanoid,Vision-Language,Loco-Manipulation and Whole-Body Control,Human Motion Analysis and Synthesis - X-Loco: Towards Generalist Humanoid Locomotion Control via Synergetic Policy Distillation β
Locomotion,Humanoid,Distillation,Loco-Manipulation and Whole-Body Control - Heracles: Bridging Precise Tracking and Generative Synthesis for General Humanoid Control β
Humanoid,Loco-Manipulation and Whole-Body Control - π SafeFlow: Real-Time Text-Driven Humanoid Whole-Body Control via Physics-Guided Rectified Flow and Selective Safety Gating, website β
Whole-Body Control,Safety,Humanoid,Loco-Manipulation and Whole-Body Control,Open Source - Ξ¨β: An Open Foundation Model Towards Universal Humanoid Loco-Manipulation β
Manipulation,Humanoid,Foundation Model,Loco-Manipulation and Whole-Body Control - π SteadyTray: Learning Object Balancing Tasks in Humanoid Tray Transport via Residual Reinforcement Learning, website β
Reinforcement Learning,Humanoid,Loco-Manipulation and Whole-Body Control,Open Source - Embedding Classical Balance Control Principles in Reinforcement Learning for Humanoid Recovery β
Reinforcement Learning,Humanoid,Loco-Manipulation and Whole-Body Control - π ULTRA: Unified Multimodal Control for Autonomous Humanoid Whole-Body Loco-Manipulation, website β
Manipulation,Humanoid,Loco-Manipulation and Whole-Body Control,Open Source - π FAME: Force-Adaptive RL for Expanding the Manipulation Envelope of a Full-Scale Humanoid, website β
Manipulation,Humanoid,Loco-Manipulation and Whole-Body Control,Open Source
- OmniXtreme: Breaking the Generality Barrier in High-Dynamic Humanoid Control β
Humanoid,Loco-Manipulation and Whole-Body Control - π LessMimic: Long-Horizon Humanoid Interaction with Unified Distance Field Representations, website β
Humanoid,Loco-Manipulation and Whole-Body Control,Open Source - Learning Humanoid End-Effector Control for Open-Vocabulary Visual Loco-Manipulation β
Manipulation,Humanoid,Loco-Manipulation and Whole-Body Control - VIGOR: Visual Goal-In-Context Inference for Unified Humanoid Fall Safety β
Safety,Humanoid,Loco-Manipulation and Whole-Body Control - π Perceptive Humanoid Parkour: Chaining Dynamic Human Skills via Motion Matching, website β
Humanoid,Loco-Manipulation and Whole-Body Control,Open Source - MeshMimic: Geometry-Aware Humanoid Motion Learning through 3D Scene Reconstruction β
Humanoid,Loco-Manipulation and Whole-Body Control - Humanoid Hanoi: Investigating Shared Whole-Body Control for Skill-Based Box Rearrangement β
Whole-Body Control,Humanoid,Loco-Manipulation and Whole-Body Control - General Humanoid Whole-Body Control via Pretraining and Fast Adaptation β
Whole-Body Control,Humanoid,Loco-Manipulation and Whole-Body Control - π HAIC: Humanoid Agile Object Interaction Control via Dynamics-Aware World Model, website β
World Model,Humanoid,Loco-Manipulation and Whole-Body Control,Open Source - π EgoHumanoid: Unlocking In-the-Wild Loco-Manipulation with Robot-Free Egocentric Demonstration, website β
Manipulation,Humanoid,Loco-Manipulation and Whole-Body Control,Open Source - MOSAIC: Bridging the Sim-to-Real Gap in Generalist Humanoid Motion Tracking and Teleoperation with Rapid Residual Adaptation β
Sim-to-Real,Teleoperation,Humanoid,Loco-Manipulation and Whole-Body Control - Learning Human-Like Badminton Skills for Humanoid Robots β
Humanoid,Loco-Manipulation and Whole-Body Control - TextOp: Real-time Interactive Text-Driven Humanoid Robot Motion Generation and Control β
Humanoid,Loco-Manipulation and Whole-Body Control - DynaRetarget: Dynamically-Feasible Retargeting using Sampling-Based Trajectory Optimization β
Trajectory Optimization,Sampling-Based,Loco-Manipulation and Whole-Body Control - π Humanoid Manipulation Interface: Humanoid Whole-Body Manipulation from Robot-Free Demonstrations, website β
Manipulation,Humanoid,Loco-Manipulation and Whole-Body Control,Open Source - HiWET: Hierarchical World-Frame End-Effector Tracking for Long-Horizon Humanoid Loco-Manipulation β
Manipulation,Humanoid,Loco-Manipulation and Whole-Body Control - Learning Soccer Skills for Humanoid Robots: A Progressive Perception-Action Framework β
Humanoid,Loco-Manipulation and Whole-Body Control - PDF-HR: Pose Distance Fields for Humanoid Robots β
Humanoid,Loco-Manipulation and Whole-Body Control - HUSKY: Humanoid Skateboarding System via Physics-Aware Whole-Body Control β
Whole-Body Control,Humanoid,Loco-Manipulation and Whole-Body Control - Embodiment-Aware Generalist Specialist Distillation for Unified Humanoid Whole-Body Control β
Whole-Body Control,Humanoid,Distillation,Loco-Manipulation and Whole-Body Control - π HumanX: Toward Agile and Generalizable Humanoid Interaction Skills from Human Videos, website β
Humanoid,Loco-Manipulation and Whole-Body Control,Open Source - TTT-Parkour: Rapid Test-Time Training for Perceptive Robot Parkour β
Loco-Manipulation and Whole-Body Control - ZEST: Zero-shot Embodied Skill Transfer for Athletic Robot Control β
Zero-Shot,Loco-Manipulation and Whole-Body Control
- Robust and Generalized Humanoid Motion Tracking β
Humanoid,Loco-Manipulation and Whole-Body Control - RoboStriker: Hierarchical Decision-Making for Autonomous Humanoid Boxing β
Humanoid,Loco-Manipulation and Whole-Body Control - PILOT: A Perceptive Integrated Low-level Controller for Loco-manipulation over Unstructured Scenes β
Manipulation,Loco-Manipulation and Whole-Body Control - Collision-Free Humanoid Traversal in Cluttered Indoor Scenes β
Humanoid,Collision,Loco-Manipulation and Whole-Body Control - FRoM-W1: Towards General Humanoid Whole-Body Control with Language Instructions β
Whole-Body Control,Humanoid,Loco-Manipulation and Whole-Body Control - Learning Whole-Body Human-Humanoid Interaction from Human-Human Demonstrations β
Human Demonstration,Humanoid,Loco-Manipulation and Whole-Body Control - Hiking in the Wild: A Scalable Perceptive Parkour Framework for Humanoids β
Humanoid,Loco-Manipulation and Whole-Body Control - Deep Whole-body Parkour β
Loco-Manipulation and Whole-Body Control
- Coordinated Humanoid Manipulation with Choice Policies β
Manipulation,Humanoid,Loco-Manipulation and Whole-Body Control - UniAct: Unified Motion Generation and Action Streaming for Humanoid Robots β
Humanoid,Loco-Manipulation and Whole-Body Control - EGM: Efficiently Learning General Motion Tracking Policy for High Dynamic Humanoid Whole-Body Control β
Whole-Body Control,Humanoid,Loco-Manipulation and Whole-Body Control - Semantic Co-Speech Gesture Synthesis and Real-Time Control for Humanoid Robots β
Humanoid,Loco-Manipulation and Whole-Body Control - CHIP: Adaptive Compliance for Humanoid Control through Hindsight Perturbation β
Humanoid,Loco-Manipulation and Whole-Body Control - PvP: Data-Efficient Humanoid Robot Learning with Proprioceptive-Privileged Contrastive Representations β
Humanoid,Loco-Manipulation and Whole-Body Control - Learning Agile Striker Skills for Humanoid Soccer Robots from Noisy Sensory Input β
Humanoid,Loco-Manipulation and Whole-Body Control - Discovering Self-Protective Falling Policy for Humanoid Robot via Deep Reinforcement Learning β
Reinforcement Learning,Humanoid,Loco-Manipulation and Whole-Body Control - Opening the Sim-to-Real Door for Humanoid Pixel-to-Action Policy Transfer β
Sim-to-Real,Humanoid,Loco-Manipulation and Whole-Body Control
- Commanding Humanoid by Free-form Language: A Large Language Action Model with Unified Motion Vocabulary β
Humanoid,Loco-Manipulation and Whole-Body Control - Kinematics-Aware Multi-Policy Reinforcement Learning for Force-Capable Humanoid Loco-Manipulation β
Reinforcement Learning,Manipulation,Humanoid,Loco-Manipulation and Whole-Body Control - HAFO: A Force-Adaptive Control Framework for Humanoid Robots in Intense Interaction Environments β
Humanoid,Adaptive Control,Loco-Manipulation and Whole-Body Control - SENTINEL: A Fully End-to-End Language-Action Model for Humanoid Whole Body Control β
Humanoid,Loco-Manipulation and Whole-Body Control - SafeFall: Learning Protective Control for Humanoid Robots β
Humanoid,Loco-Manipulation and Whole-Body Control - Agility Meets Stability: Versatile Humanoid Control with Heterogeneous Data β
Humanoid,Loco-Manipulation and Whole-Body Control - VIRAL: Visual Sim-to-Real at Scale for Humanoid Loco-Manipulation β
Sim-to-Real,Manipulation,Humanoid,Loco-Manipulation and Whole-Body Control - HMC: Learning Heterogeneous Meta-Control for Contact-Rich Loco-Manipulation β
Manipulation,Loco-Manipulation and Whole-Body Control - Humanoid Whole-Body Badminton via Multi-Stage Reinforcement Learning β
Reinforcement Learning,Humanoid,Loco-Manipulation and Whole-Body Control - Robot Crash Course: Learning Soft and Stylized Falling β
Loco-Manipulation and Whole-Body Control - Unveiling the Impact of Data and Model Scaling on High-Level Control for Humanoid Robots β
Humanoid,Impact,Loco-Manipulation and Whole-Body Control - SONIC: Supersizing Motion Tracking for Natural Humanoid Whole-Body Control β
Whole-Body Control,Humanoid,Loco-Manipulation and Whole-Body Control - Unified Humanoid Fall-Safety Policy from a Few Demonstrations β
Safety,Humanoid,Loco-Manipulation and Whole-Body Control - Towards Adaptive Humanoid Control via Multi-Behavior Distillation and Reinforced Fine-Tuning β
Humanoid,Fine-tuning,Distillation,Loco-Manipulation and Whole-Body Control - GentleHumanoid: Learning Upper-body Compliance for Contact-rich Human and Object Interaction β
Humanoid,Loco-Manipulation and Whole-Body Control - BFM-Zero: A Promptable Behavioral Foundation Model for Humanoid Control Using Unsupervised Reinforcement Learning β
Reinforcement Learning,Humanoid,Foundation Model,Loco-Manipulation and Whole-Body Control - Learning Vision-Driven Reactive Soccer Skills for Humanoid Robots β
Humanoid,Loco-Manipulation and Whole-Body Control - TWIST2: Scalable, Portable, and Holistic Humanoid Data Collection System β
Humanoid,Loco-Manipulation and Whole-Body Control
- Thor: Towards Human-Level Whole-Body Reactions for Intense Contact-Rich Environments β
Loco-Manipulation and Whole-Body Control - One-shot Humanoid Whole-body Motion Learning β
Humanoid,Loco-Manipulation and Whole-Body Control - Humanoid Goalkeeper: Learning from Position Conditioned Task-Motion Constraints β
Humanoid,Loco-Manipulation and Whole-Body Control - SoftMimic: Learning Compliant Whole-body Control from Examples β
Whole-Body Control,Loco-Manipulation and Whole-Body Control - From Language to Locomotion: Retargeting-free Humanoid Control via Motion Latent Guidance β
Locomotion,Humanoid,Loco-Manipulation and Whole-Body Control - Towards Adaptable Humanoid Control via Adaptive Motion Tracking β
Humanoid,Loco-Manipulation and Whole-Body Control - Learning Human-Humanoid Coordination for Collaborative Object Carrying β
Humanoid,Loco-Manipulation and Whole-Body Control - π Ego-Vision World Model for Humanoid Contact Planning, website β
World Model,Humanoid,Contact Planning,Loco-Manipulation and Whole-Body Control,Open Source - DemoHLM: From One Demonstration to Generalizable Humanoid Loco-Manipulation β
Manipulation,Humanoid,Loco-Manipulation and Whole-Body Control - PhysHSI: Towards a Real-World Generalizable and Natural Humanoid-Scene Interaction System β
Humanoid,Loco-Manipulation and Whole-Body Control - It Takes Two: Learning Interactive Whole-Body Control Between Humanoid Robots β
Whole-Body Control,Humanoid,Loco-Manipulation and Whole-Body Control - ResMimic: From General Motion Tracking to Humanoid Whole-body Loco-Manipulation via Residual Learning β
Manipulation,Humanoid,Residual Learning,Loco-Manipulation and Whole-Body Control - HumanoidExo: Scalable Whole-Body Humanoid Manipulation via Wearable Exoskeleton β
Manipulation,Humanoid,Loco-Manipulation and Whole-Body Control - Retargeting Matters: General Motion Retargeting for Humanoid Motion Tracking β
Motion Retargeting,Humanoid,Loco-Manipulation and Whole-Body Control - VisualMimic: Visual Humanoid Loco-Manipulation via Motion Tracking and Generation β
Manipulation,Humanoid,Loco-Manipulation and Whole-Body Control
- OmniRetarget: Interaction-Preserving Data Generation for Humanoid Whole-Body Loco-Manipulation and Scene Interaction β
Manipulation,Humanoid,Loco-Manipulation and Whole-Body Control - Towards Versatile Humanoid Table Tennis: Unified Reinforcement Learning with Prediction Augmentation β
Reinforcement Learning,Humanoid,Loco-Manipulation and Whole-Body Control - SEEC: Stable End-Effector Control with Model-Enhanced Residual Learning for Humanoid Loco-Manipulation β
Manipulation,Humanoid,Residual Learning,Loco-Manipulation and Whole-Body Control - HDMI: Learning Interactive Humanoid Whole-Body Control from Human Videos β
Whole-Body Control,Humanoid,Loco-Manipulation and Whole-Body Control - KungfuBot 2: Learning Versatile Motion Skills for Humanoid Whole-Body Control β
Whole-Body Control,Humanoid,Loco-Manipulation and Whole-Body Control - Implicit Kinodynamic Motion Retargeting for Human-to-humanoid Imitation Learning β
Imitation Learning,Motion Retargeting,Humanoid,Loco-Manipulation and Whole-Body Control - DreamControl: Human-Inspired Whole-Body Humanoid Control for Scene Interaction via Guided Diffusion β
Humanoid,Diffusion,Loco-Manipulation and Whole-Body Control - π Track Any Motions under Any Disturbances, website β
Loco-Manipulation and Whole-Body Control,Open Source - π Behavior Foundation Model for Humanoid Robots, website β
Humanoid,Foundation Model,Loco-Manipulation and Whole-Body Control,Open Source - Embracing Bulky Objects with Humanoid Robots: Whole-Body Manipulation with Reinforcement Learning β
Reinforcement Learning,Manipulation,Humanoid,Loco-Manipulation and Whole-Body Control - StageACT: Stage-Conditioned Imitation for Robust Humanoid Door Opening β
Humanoid,Loco-Manipulation and Whole-Body Control - π TrajBooster: Boosting Humanoid Whole-Body Manipulation via Trajectory-Centric Learning, website β
Manipulation,Humanoid,Loco-Manipulation and Whole-Body Control,Open Source
- π HITTER: A HumanoId Table TEnnis Robot via Hierarchical Planning and Learning, website β
Humanoid,Loco-Manipulation and Whole-Body Control,Open Source - HuBE: Cross-Embodiment Human-like Behavior Execution for Humanoid Robots β
Humanoid,Loco-Manipulation and Whole-Body Control - HumanoidVerse: A Versatile Humanoid for Vision-Language Guided Multi-Object Rearrangement β
Humanoid,Vision-Language,Loco-Manipulation and Whole-Body Control - Task and Motion Planning for Humanoid Loco-manipulation β
Manipulation,Humanoid,Motion Planning,Loco-Manipulation and Whole-Body Control - Learning Differentiable Reachability Maps for Optimization-based Humanoid Motion Generation β
Humanoid,Optimization-Based,Loco-Manipulation and Whole-Body Control - GBC: Generalized Behavior-Cloning Framework for Whole-Body Humanoid Imitation β
Humanoid,Loco-Manipulation and Whole-Body Control - BeyondMimic: From Motion Tracking to Versatile Humanoid Control via Guided Diffusion β
Humanoid,Diffusion,Loco-Manipulation and Whole-Body Control - A Whole-Body Motion Imitation Framework from Human Data for Full-Size Humanoid Robot β
Humanoid,Loco-Manipulation and Whole-Body Control
- EMP: Executable Motion Prior for Humanoid Robot Standing Upper-body Motion Imitation β
Humanoid,Loco-Manipulation and Whole-Body Control - Keep on Going: Learning Robust Humanoid Motion Skills via Selective Adversarial Training β
Humanoid,Loco-Manipulation and Whole-Body Control - UniTracker: Learning Universal Whole-Body Motion Tracker for Humanoid Robots β
Humanoid,Loco-Manipulation and Whole-Body Control - ULC: A Unified and Fine-Grained Controller for Humanoid Loco-Manipulation β
Manipulation,Humanoid,Loco-Manipulation and Whole-Body Control
- Learning Motion Skills with Adaptive Assistive Curriculum Force in Humanoid Robots β
Humanoid,Loco-Manipulation and Whole-Body Control - A Survey of Behavior Foundation Model: Next-Generation Whole-Body Control System of Humanoid Robots β
Whole-Body Control,Humanoid,Foundation Model,Loco-Manipulation and Whole-Body Control - TACT: Humanoid Whole-body Contact Manipulation through Deep Imitation Learning with Tactile Modality β
Imitation Learning,Manipulation,Humanoid,Loco-Manipulation and Whole-Body Control - GMT: General Motion Tracking for Humanoid Whole-Body Control β
Whole-Body Control,Humanoid,Loco-Manipulation and Whole-Body Control - LeVERB: Humanoid Whole-Body Control with Latent Vision-Language Instruction β
Whole-Body Control,Humanoid,Vision-Language,Loco-Manipulation and Whole-Body Control - KungfuBot: Physics-Based Humanoid Whole-Body Control for Learning Highly-Dynamic Skills β
Whole-Body Control,Humanoid,Loco-Manipulation and Whole-Body Control - π From Experts to a Generalist: Toward General Whole-Body Control for Humanoid Robots, website β
Whole-Body Control,Humanoid,Loco-Manipulation and Whole-Body Control,Open Source - SkillBlender: Towards Versatile Humanoid Whole-Body Loco-Manipulation via Skill Blending β
Manipulation,Humanoid,Loco-Manipulation and Whole-Body Control - π [SLAC: Simulation-Pretrained Latent Action Space for Whole-Body Real-World Reinforcement Learning, websie](https://arxiv.org/abs/2506.04147) β
Reinforcement Learning,Loco-Manipulation and Whole-Body Control,Open Source - Hierarchical Intention-Aware Expressive Motion Generation for Humanoid Robots β
Humanoid,Loco-Manipulation and Whole-Body Control - From Motion to Behavior: Hierarchical Modeling of Humanoid Generative Behavior Control β
Humanoid,Loco-Manipulation and Whole-Body Control
- SignBot: Learning Human-to-Humanoid Sign Language Interaction β
Humanoid,Loco-Manipulation and Whole-Body Control - Learning Gentle Humanoid Locomotion and End-Effector Stabilization Control β
Locomotion,Humanoid,Loco-Manipulation and Whole-Body Control - π Mobi-Ο: Mobilizing Your Robot Learning Policy, website β
Loco-Manipulation and Whole-Body Control,Open Source - Whole-body Multi-contact Motion Control for Humanoid Robots Based on Distributed Tactile Sensors β
Humanoid,Loco-Manipulation and Whole-Body Control - SMAP: Self-supervised Motion Adaptation for Physically Plausible Humanoid Whole-body Control β
Whole-Body Control,Humanoid,Self-Supervised,Loco-Manipulation and Whole-Body Control - Unleashing Humanoid Reaching Potential via Real-world-Ready Skill Space β
Humanoid,Loco-Manipulation and Whole-Body Control - π HuB: Learning Extreme Humanoid Balance,, website β
Humanoid,Loco-Manipulation and Whole-Body Control,Open Source - π FALCON: Learning Force-Adaptive Humanoid Loco-Manipulation, website β
Manipulation,Humanoid,Loco-Manipulation and Whole-Body Control,Open Source - JAEGER: Dual-Level Humanoid Whole-Body Controller β
Whole-Body Control,Humanoid,Loco-Manipulation and Whole-Body Control - π AMO: Adaptive Motion Optimization for Hyper-Dexterous Humanoid Whole-Body Control, website β
Whole-Body Control,Humanoid,Loco-Manipulation and Whole-Body Control,Open Source - π PyRoki: A Modular Toolkit for Robot Kinematic Optimization, website β
Loco-Manipulation and Whole-Body Control,Open Source - TWIST: Teleoperated Whole-Body Imitation System β
Loco-Manipulation and Whole-Body Control - π H2-COMPACT: Human-Humanoid Co-Manipulation via Adaptive Contact Trajectory Policies, website β
Manipulation,Humanoid,Loco-Manipulation and Whole-Body Control,Open Source
- LangWBC: Language-directed Humanoid Whole-Body Control via End-to-end Learning β
Whole-Body Control,Humanoid,Loco-Manipulation and Whole-Body Control - π Adversarial Locomotion and Motion Imitation for Humanoid Policy Learning, website β
Locomotion,Humanoid,Policy Learning,Loco-Manipulation and Whole-Body Control,Open Source - Physically Consistent Humanoid Loco-Manipulation using Latent Diffusion Models β
Manipulation,Humanoid,Diffusion,Loco-Manipulation and Whole-Body Control - π Embodied Chain of Action Reasoning with Multi-Modal Foundation Model for Humanoid Loco-manipulation, website β
Manipulation,Humanoid,Foundation Model,Multi-Modal,Loco-Manipulation and Whole-Body Control,Open Source
- FLAM: Foundation Model-Based Body Stabilization for Humanoid Locomotion and Manipulation β
Locomotion,Manipulation,Humanoid,Foundation Model,Loco-Manipulation and Whole-Body Control - π Being-0: A Humanoid Robotic Agent with Vision-Language Models and Modular Skills, website β
Humanoid,Vision-Language,Loco-Manipulation and Whole-Body Control,Open Source - Trinity: A Modular Humanoid Robot AI System β
Humanoid,Loco-Manipulation and Whole-Body Control - π [BEHAVIOR Robot Suite: Streamlining Real-World Whole-Body Manipulation for Everyday Household Activities, websie](https://arxiv.org/abs/2503.05652) β
Manipulation,Loco-Manipulation and Whole-Body Control,Open Source - Whole-Body Model-Predictive Control of Legged Robots with MuJoCo β
MuJoCo,Loco-Manipulation and Whole-Body Control
- HiFAR: Multi-Stage Curriculum Learning for High-Dynamics Humanoid Fall Recovery β
Humanoid,Curriculum Learning,Loco-Manipulation and Whole-Body Control - π [HOMIE: Humanoid Loco-Manipulation with Isomorphic Exoskeleton Cockpit, / github](https://arxiv.org/abs/2502.13013), website β
Manipulation,Humanoid,Loco-Manipulation and Whole-Body Control,Open Source - π Learning Getting-Up Policies for Real-World Humanoid Robots, website β
Humanoid,Loco-Manipulation and Whole-Body Control,Open Source - Learning Humanoid Standing-up Control across Diverse Postures β
Humanoid,Loco-Manipulation and Whole-Body Control - HugWBC: A Unified and General Humanoid Whole-Body Controller β
Whole-Body Control,Humanoid,Loco-Manipulation and Whole-Body Control - π SPARK: A Toolbox for Safe Humanoid Autonomy and Teleoperation, website β
Teleoperation,Humanoid,Loco-Manipulation and Whole-Body Control,Open Source - π Embrace Collisions: Humanoid Shadowing for Deployable Contact-Agnostics Motions, website β
Humanoid,Collision,Loco-Manipulation and Whole-Body Control,Open Source
- Human-Humanoid Robots Cross-Embodiment Behavior-Skill Transfer Using Decomposed Adversarial Learning from Demonstration β
Humanoid,Loco-Manipulation and Whole-Body Control - π Learning from Massive Human Videos for Universal Humanoid Pose Control, website β
Humanoid,Loco-Manipulation and Whole-Body Control,Open Source - π ExBody2: Advanced Expressive Humanoid Whole-Body Control, website β
Whole-Body Control,Humanoid,Loco-Manipulation and Whole-Body Control,Open Source - π Mobile-TeleVision: Predictive Motion Priors for Humanoid Whole-Body Control, website β
Whole-Body Control,Humanoid,Loco-Manipulation and Whole-Body Control,Open Source
- [A Behavior Architecture for Fast Humanoid Robot Door Traversals, video](https://arxiv.org/abs/2411.03532) β
Humanoid,Loco-Manipulation and Whole-Body Control - The Role of Domain Randomization in Training Diffusion Policies for Whole-Body Humanoid Control β
Domain Randomization,Humanoid,Diffusion,Loco-Manipulation and Whole-Body Control
- EMOTION: Expressive Motion Sequence Generation for Humanoid Robots with In-Context Learning β
Humanoid,Loco-Manipulation and Whole-Body Control - π HOVER: Versatile Neural Whole-Body Controller for Humanoid Robots, website β
Whole-Body Control,Humanoid,Loco-Manipulation and Whole-Body Control,Open Source - π Harmon: Whole-Body Motion Generation of Humanoid Robots from Language Descriptions, website β
Humanoid,Loco-Manipulation and Whole-Body Control,Open Source - Whole-Body Dynamic Throwing with Legged Manipulators β
Loco-Manipulation and Whole-Body Control
- [Opt2Skill: Imitating Dynamically-feasible Whole-Body Trajectories for Versatile Humanoid Loco-Manipulation, Website](https://arxiv.org/abs/2409.20514) β
Manipulation,Humanoid,Loco-Manipulation and Whole-Body Control - Full-Order Sampling-Based MPC for Torque-Level Locomotion Control via Diffusion-Style Annealing β
MPC,Locomotion,Sampling-Based,Diffusion,Loco-Manipulation and Whole-Body Control
- π [Flow Multi-Support: Flow Matching Imitation Learning for Multi-Support Manipulation, video /](https://arxiv.org/abs/2407.12381), website β
Imitation Learning,Manipulation,PPO,Flow Matching,Loco-Manipulation and Whole-Body Control,Open Source
- π [HumanPlus: Humanoid Shadowing and Imitation from Humans, / code](https://arxiv.org/abs/2406.10454), website β
Humanoid,Loco-Manipulation and Whole-Body Control,Open Source - π [OmniH2O: Universal and Dexterous Human-to-Humanoid Whole-Body Teleoperation and Learning, / code](https://arxiv.org/abs/2406.08858), website β
Teleoperation,Humanoid,Loco-Manipulation and Whole-Body Control,Open Source - π WoCoCo: Learning Whole-Body Humanoid Control with Sequential Contacts, website β
Humanoid,Loco-Manipulation and Whole-Body Control,Open Source - π HYPERmotion: Learning Hybrid Behavior Planning for Autonomous Loco-manipulation, website β
Manipulation,Loco-Manipulation and Whole-Body Control,Open Source
- π [Learning Human-to-Humanoid Real-Time Whole-Body Teleoperation, / code](https://arxiv.org/abs/2403.04436), website β
Teleoperation,Humanoid,Loco-Manipulation and Whole-Body Control,Open Source
- π [Expressive Whole-Body Control for Humanoid Robots, / code](https://arxiv.org/abs/2402.16796), website β
Whole-Body Control,Humanoid,Loco-Manipulation and Whole-Body Control,Open Source
- Sim-to-Real Learning for Humanoid Box Loco-Manipulation β
Sim-to-Real,Manipulation,Humanoid,Loco-Manipulation and Whole-Body Control
- Predictive Sampling: Real-time Behaviour Synthesis with MuJoCo β
MuJoCo,Loco-Manipulation and Whole-Body Control
- Hybrid Feedback Sampling for Sample-Efficient Model Predictive Control β
MPC,Locomotion,Manipulation,Humanoid,Sampling-Based,Loco-Manipulation and Whole-Body Control - Policy-Induced Hand Priors in Humanoid Dual-Arm Manipulation: Diagnosing and Mitigating Initial-Pose Dependence β
Manipulation,Robustness,Humanoid,Vision-Language,Dataset,Simulation Benchmark - A Haptic Robot Finger Designed for Guqin Instrument Playing β
Humanoid,Tactile Sensing,Manipulation,Teleoperation - Projection-Retraction MPPI: Exact Constraint-Manifold Control for Manipulators β
Manipulation,Humanoid,State Estimation,Simulation Benchmark,Physics-Based Character Animation,Real Robot - Teleopit: A Full-Embodiment Humanoid Teleoperation System β
Teleoperation,Locomotion,Manipulation,Humanoid,Optimization-Based,Loco-Manipulation and Whole-Body Control - Multi-View Unified Camera Fields: Geometry-Shaped Action-Facing Representations for RGB-Only Multi-Camera VLA Policies β
Manipulation,Humanoid,Vision-Language
- CLIFT: Turning Gemini Robotics On-Device into Humanoid Specialists via Non-Invasive Closed-Loop Iterative Fine-Tuning β
Reinforcement Learning,Manipulation,Humanoid,Foundation Model,Fine-tuning - SymmGrid: Super-Scaling On-Robot Learning with Parallelized Symmetries and Egocentric-Exocentric Visual Perception β
Manipulation,Real Robot,Humanoid,Proprioception,Policy Learning,State Estimation - Good Rankers, Bad Objectives: Bilinear Contrastive Critics under Expressive Policy Search β
Manipulation,Navigation,Simulator,Humanoid,PPO,State Estimation - Transformer Transformer: A Unified Model for Motion-Conditioned Robot Co-design β
Manipulation,Transformer,Zero-Shot,Human Demonstration,Humanoid,Evolutionary - When Does Legacy Data Start to Help? Emergent Transfer in Cross-Configuration Robot Learning β
Manipulation,Humanoid,State Estimation,Hardware Design - Agentic Real2Sim: Physics-based World Modeling with Vision-Language Agents β
Manipulation,World Model,Simulator,Humanoid,Vision-Language,Foundation Model - Handroid: Bridging Dexterous Hand and Humanoid β
Teleoperation,Locomotion,Manipulation,Humanoid,Gait,PPO - Towards Artificial Nerves: Biomimetic Optical-Fiber Tactile Sensing for Robots β
Manipulation,Tactile Sensing,Evolutionary,Real Robot - VTAP Gripper: Synergizing Fingertip Sensing and a Visuo-Tactile Active Palm for Dexterous In-Hand Manipulation β
Teleoperation,Manipulation,PPO,Multi-Modal,Navigation,Hardware Design - Towards Human-like Physical Intelligence: Lifelong Vision-Language-Action Learning for Robotic Manipulation β
Manipulation,Vision-Language - MIDAS Hand: Modular low-Impedance Direct-drive Anthropomorphic Sensing Hand β
Teleoperation,Manipulation,Tactile Sensing,State Estimation,Simulation Benchmark - TactiDex: A Real-World Tactile-Guided Benchmark for Human-Like Dexterous Manipulation β
Manipulation,Human Demonstration,Benchmark,Dataset,GAN,Simulation Benchmark - AgenticFocus: Object-Preserving Mixed Reality Synthesis from Human FPV Video for Dexterous Humanoid Learning β
Humanoid,Dataset,Policy Learning,Manipulation,Simulation Benchmark - ContactMimic: Humanoid Object Interaction via Contact Control β
Manipulation,Humanoid,State Estimation,Sim-to-Real,Simulation Benchmark - Immersive Social Interaction with VR and LLM-Assisted Humanoids β
Imitation Learning,Teleoperation,Locomotion,Manipulation,Humanoid,Inverse Kinematics - WristMimic: Full-Body Humanoid Control with Wrist-Guided Manipulation β
Manipulation,Humanoid,Loco-Manipulation and Whole-Body Control,State Estimation,Simulation Benchmark,Physics-Based Character Animation - Closing the Reality Gap: Zero-Shot Sim-to-Real Deployment for Dexterous Force-Based Grasping and Manipulation β
Reinforcement Learning,Sim-to-Real,Manipulation,Zero-Shot,Fine-tuning,Actor-Critic - ObjRetarget: An Object-Aware Motion Retargeting Framework with Anthropomorphic Arm Constraints and Polyhedral Hand Modeling β
Reinforcement Learning,Motion Retargeting,Manipulation,Real Robot,Teleoperation
- Human-as-Humanoid: Enabling Zero-Shot Humanoid Learning from Ego-Exo Human Videos with Human-Aligned Embodiments β
Teleoperation,Manipulation,Zero-Shot,Human Demonstration,Humanoid,Inverse Kinematics - RoboTacDex: A Dexterous Visual-Tactile-Action Dataset for Humanoid Manipulation β
Imitation Learning,Manipulation,Humanoid,Dataset,Multi-Modal,State Estimation - Labimus: A Simulation and Benchmark for Humanoid Dexterous Manipulation in Chemical Laboratory β
Manipulation,Humanoid,Benchmark,PPO,GAN,Simulation Benchmark - Human2Any: Human-to-Robot Transfer via Constraint-Aware Compositional Planning β
Manipulation,Human Demonstration,Humanoid,Motion Planning - Self Capacitive Tactile Sensor System designed for Companion Robots β
Manipulation,Humanoid,Tactile Sensing - π Enforcing Human-like Kinematics in Dexterous Piano Playing via Adversarial Posture Regularization, website β
Reinforcement Learning,Manipulation,Physics-Based Character Animation,State Estimation,Simulation Benchmark,Open Source - VQActFlow: Vector-Quantized Action Mode Steering for Multi-Task Robot Manipulation β
Manipulation,Multi-Task,Humanoid,Benchmark,Flow Matching,Simulation Benchmark - Start Right, Arrive Right: Asynchronous Execution via Initial Noise Selection β
Manipulation,Humanoid,Benchmark,State Estimation,Simulation Benchmark - Bidirectional Tutoring for Developmental Motor Learning in Robots: Co-Developed Interaction Dynamics Support Stable Learning β
Manipulation,Real Robot,Humanoid,PPO - Do as I Do: Dexterous Manipulation Data from Everyday Human Videos β
Manipulation,Dataset,Simulation Benchmark - HALOMI: Learning Humanoid Loco-Manipulation with Active Perception from Human Demonstrations β
Manipulation,Navigation,Human Demonstration,Humanoid,PPO,Loco-Manipulation and Whole-Body Control - DexLink Hand: A Compact, Affordable, 16-DOF Linkage-Driven Hand with Human-Like Dexterity β
Teleoperation,Manipulation,PPO,State Estimation,Hardware Design - ROVE: Unlocking Human Interventions for Humanoid Manipulation via Reinforcement Learning β
Reinforcement Learning,Manipulation,Humanoid,Vision-Language,Loco-Manipulation and Whole-Body Control,State Estimation - V2P-Manip: Learning Dexterous Manipulation from Monocular Human Videos β
Teleoperation,Manipulation,Human Demonstration,Embodied AI,Benchmark,Policy Learning - π DragMesh-2: Physically Plausible Dexterous Hand-Object Interaction with Articulated Objects, website β
Manipulation,Robustness,Humanoid,Contact Dynamics,Policy Learning,PPO - ORCA: A Platform for Open-Source Dexterity Research β
Teleoperation,Manipulation,State Estimation,Simulation Benchmark - SyLink Hand: A Synergy-Inspired Linkage-Driven Anthropomorphic Hand for Human-Like Dexterity β
Manipulation,Hardware Design,Physics-Based Character Animation,Human Motion Analysis and Synthesis - GenHOI: Contact-Aware Humanoid-Object Interaction by Imitating Generated Videos without Task-Specific Training β
Zero-Shot,Humanoid,Manipulation,State Estimation,Simulation Benchmark - Modular Anthropomorphic Hand Design via Multi-Parameter Finger Benchmarking and Selection β
Benchmark,Manipulation,Teleoperation,Simulation Benchmark,Real Robot - SynManDex: Synthesizing Human-like Dexterous Grasps from Synthetic Human Pre-Grasps β
Manipulation,PPO,State Estimation,Simulation Benchmark,Real Robot - Vision-Guided Dual-Arm Humanoid Robotic Disassembly of End-of-Life 18650 Lithium-ion Battery Packs β
Humanoid,PPO,Manipulation - Ego-Pi: VLA Fine-Tuning for Ego-Centric Human and Robot Data β
Manipulation,Humanoid,Fine-tuning,Dataset,Simulation Benchmark
- Any-ttach: Quick End-effector Swapping Enables Manipulation Dexterity with Simplicity β
Manipulation,Human Demonstration,Task Planning,PPO - ARISTO Hand: Sensing-Driven Distal Hyperextension for Fine-Grained Manipulation β
Manipulation,State Estimation,Physics-Based Character Animation - Gaze2Act: Gaze-Conditioned Vision-Language-Action Policies for Interactive Robot Manipulation β
Manipulation,Humanoid,Vision-Language,Navigation,Real Robot - π Tabero: Learning Gentle Manipulation with Closed-Loop Force Feedback from Vision, Touch, and Language, website β
Manipulation,Tactile Sensing,Language-Conditioned,Vision-Language,Benchmark,Simulation Benchmark - Do Vision-Language-Models show human-like logical problem-solving capability in point and click puzzle games? β
Manipulation,Vision-Language,Benchmark,Simulation Benchmark
- π Humanoid Manipulation with Touch Dreaming, website β
Manipulation,Humanoid,Policy Learning,Loco-Manipulation and Whole-Body Control,Open Source
- π HumDex: Humanoid Dexterous Manipulation Made Easy β
Manipulation,Humanoid,Open Source - cuRoboV2: Dynamics-Aware Motion Generation with Depth-Fused Distance Fields for High-DoF Robots β
Manipulation
- π DreamDojo: A Generalist Robot World Model from Large-Scale Human Videos, website β
World Model,Manipulation,Open Source
- HumanoidVLM: Vision-Language-Guided Impedance Control for Contact-Rich Humanoid Manipulation β
Manipulation,Humanoid,Impedance Control,Vision-Language - Generalizable Geometric Prior and Recurrent Spiking Feature Learning for Humanoid Robot Manipulation β
Manipulation,Humanoid - DexterCap: An Affordable and Automated System for Capturing Dexterous Hand-Object Manipulation β
Manipulation - Genie Sim 3.0 : A High-Fidelity Comprehensive Simulation Platform for Humanoid Robot β
Humanoid,Manipulation
- SafeHumanoid: VLM-RAG-driven Control of Upper Body Impedance for Humanoid Robot β
Humanoid,Manipulation - Dexterity from Smart Lenses: Multi-Fingered Robot Manipulation with In-the-Wild Human Demonstrations β
Manipulation,Human Demonstration - In-N-On: Scaling Egocentric Manipulation with in-the-wild and on-task Data β
Manipulation - RGMP: Recurrent Geometric-prior Multimodal Policy for Generalizable Humanoid Robot Manipulation β
Manipulation,Humanoid - Lightning Grasp: High Performance Procedural Grasp Synthesis with Contact Fields β
Manipulation - EgoMI: Learning Active Vision and Whole-Body Manipulation from Egocentric Human Demonstrations β
Manipulation,Human Demonstration - Endowing GPT-4 with a Humanoid Body: Building the Bridge Between Off-the-Shelf VLMs and the Physical World β
Humanoid,Manipulation
- A Humanoid Visual-Tactile-Action Dataset for Contact-Rich Manipulation β
Manipulation,Humanoid,Dataset - Towards Proprioception-Aware Embodied Planning for Dual-Arm Humanoid Robots β
Humanoid,Proprioception,Manipulation
- EgoDemoGen: Novel Egocentric Demonstration Generation Enables Viewpoint-Robust Manipulation β
Manipulation - Residual Off-Policy RL for Finetuning Behavior Cloning Policies β
Behavior Cloning,Manipulation - MimicDroid: In-Context Learning for Humanoid Robot Manipulation from Human Play Videos β
Manipulation,Humanoid
- Masquerade: Learning from In-the-wild Human Videos using Data-Editing β
Manipulation - TOP: Time Optimization Policy for Stable and Accurate Standing Manipulation with Humanoid Robots β
Manipulation,Humanoid
- H-RDT: Human Manipulation Enhanced Bimanual Robotic Manipulation β
Manipulation - π [Being-H0: Vision-Language-Action Pretraining from Large-Scale Human Videos, / code / model](https://arxiv.org/abs/2507.15597), website β
Vision-Language,Manipulation,Open Source - π EgoVLA: Learning Vision-Language-Action Models from Egocentric Human Videos, website β
Vision-Language,Manipulation,Open Source - Robot Drummer: Learning Rhythmic Skills for Humanoid Drumming β
Humanoid,Manipulation
- Hierarchical Vision-Language Planning for Multi-Step Humanoid Manipulation β
Manipulation,Humanoid,Vision-Language - Vision in Action: Learning Active Perception from Human Demonstrations β
Human Demonstration,Manipulation
- DreamGen: Unlocking Generalization in Robot Learning through Neural Trajectories β
Manipulation - EgoDex: Learning Dexterous Manipulation from Large-Scale Egocentric Video β
Manipulation
- π Sim-and-Real Co-Training: A Simple Recipe for Vision-Based Robotic Manipulation, website β
Manipulation,Open Source - GR00T N1: An Open Foundation Model for Generalist Humanoid Robots β
Humanoid,Foundation Model,Manipulation - π Humanoid Policy ~ Human Policy, website β
Humanoid,Manipulation,Open Source - Humanoids in Hospitals: A Technical Study of Humanoid Surrogates for Dexterous Medical Interventions β
Humanoid,Manipulation - π Unified Video Action Model, website β
Manipulation,Open Source
- Dexterous Safe Control for Humanoids in Cluttered Environments via Projected Safe Set Algorithm β
Humanoid,Manipulation
- MobileH2R: Learning Generalizable Human to Mobile Robot Handover Exclusively from Scalable and Diverse Synthetic Data β
Manipulation
- π ARMADA: Augmented Reality for Robot Manipulation and Robot-Free Data Acquisition, website β
Manipulation,Open Source
- π Object-Centric Dexterous Manipulation from Human Motion Data, website β
Manipulation,Open Source - π DexHub and DART: Towards Internet-Scale Robot Data Collection, website β
Manipulation,Open Source - Learning to Look Around: Enhancing Teleoperation and Learning with a Human-like Actuated Neck β
Teleoperation,Manipulation
- π [EgoMimic: Scaling Imitation Learning via Egocentric Video, / code](https://arxiv.org/abs/2410.24221), website β
Imitation Learning,Manipulation,Open Source - π Learning to Look: Seeking Information for Decision Making via Policy Factorization, website β
Manipulation,Open Source - π OKAMI: Teaching Humanoid Robots Manipulation Skills through Single Video Imitation, website β
Manipulation,Humanoid,Open Source - π [Generalizable Humanoid Manipulation with Improved 3D Diffusion Policies, / code](https://arxiv.org/abs/2410.10803), website β
Manipulation,Humanoid,Diffusion,Open Source
- π [ACE: A Cross-Platform Visual-Exoskeletons System for Low-Cost Dexterous Teleoperation, / code](https://arxiv.org/abs/2408.11805), website β
Teleoperation,Manipulation,Open Source
- π [Bunny-VisionPro: Real-Time Bimanual Dexterous Teleoperation for Imitation Learning, / code](https://arxiv.org/abs/2407.03162), website β
Imitation Learning,Teleoperation,Manipulation,Open Source - π [Open-TeleVision: Teleoperation with Immersive Active Visual Feedback, / code](https://arxiv.org/abs/2407.01512), website β
Teleoperation,Manipulation,Open Source
- π [Learning Visuotactile Skills with Two Multifingered Hands, / code](https://arxiv.org/abs/2404.16823), website β
Manipulation,Open Source
- π [DexCap: Scalable and Portable Mocap Data Collection System for Dexterous Manipulation, / code](https://arxiv.org/abs/2403.07788), website β
Manipulation,Open Source
- HumanTracker: Towards Comprehensive and Human-Aligned Motion Tracking Benchmark β
Teleoperation,Humanoid,Benchmark,PPO,GAN,Loco-Manipulation and Whole-Body Control - Robot Learning from Human Demonstrations: Handwritten Alphabet Trajectories and Human-Likeness Evaluation β
Teleoperation,Human Demonstration,Benchmark,Dataset,Simulation Benchmark,Real Robot
- Event-Based Upper-Body Humanoid Teleoperation Under Challenging Illumination β
Teleoperation,Humanoid,PPO,Physics-Based Character Animation,Real Robot - A Biomimetic Myoelectric Tentacle Prosthesis with Sensorless Object Detection and Vibrotactile Feedback β
Robustness,Teleoperation,State Estimation - AnyDexRT: Calibration-Free Dexterous Hand Retargeting with Few-Shot Human Guidance β
Imitation Learning,Teleoperation,Few-Shot,Self-Supervised,Manipulation,Navigation - In vivo feasibility study of humanoid robots in surgery β
Teleoperation,Manipulation,Safety,Humanoid,Real Robot - Behavior Foundations for Quadruped Robots: ABot-C0 Technical Report β
Teleoperation,Locomotion,Navigation,Zero-Shot,Safety,Humanoid - HEFT: Heavy-Payload Full-size Humanoid Teleoperation with Privileged Motion Guidance and Windowed Payload Curriculum β
Teleoperation,Locomotion,Humanoid
- X-Morph: Human Motion Priors for Scalable Robot Learning Across Morphologies β
Teleoperation,Locomotion,Manipulation,Humanoid,PPO,Physics-Based Character Animation - Duet: Dual-Robot Understanding via Efficient Teaching β
Teleoperation,Manipulation,Transformer,Human Demonstration,Humanoid,Benchmark - WT-UMI: Tactile-based Whole-Body Manipulation via Force-Supervised Contact-Aware Planning β
Teleoperation,Manipulation,Human Demonstration,Humanoid,Admittance Control,Loco-Manipulation and Whole-Body Control - OASIS: From Simulation Data Collection to Real-World Humanoid Loco-Manipulation β
Teleoperation,Manipulation,Zero-Shot,Domain Randomization,Humanoid,Loco-Manipulation and Whole-Body Control - Cybernetic Android Avatar "Yui": System Integration, Field Deployment, and Evaluation β
Teleoperation,PPO,Real Robot - MotionDisco: Motion Discovery for Extreme Humanoid Loco-Manipulation β
Reinforcement Learning,Teleoperation,Motion Retargeting,Manipulation,Human Demonstration,Humanoid - LadderMan: Learning Humanoid Perceptive Ladder Climbing β
Reinforcement Learning,Sim-to-Real,Teleoperation,Manipulation,Zero-Shot,Humanoid - Human2Humanoid: Physics-Aware Cross-Morphology Motion Retargeting for Humanoid Robots β
Imitation Learning,Teleoperation,Motion Retargeting,Humanoid,GAN,Human Motion Analysis and Synthesis - SeeTraceAct: Visibility-Aware Latent Planning from Cross-Embodiment Demonstration Videos β
Teleoperation,Human Demonstration,Humanoid,Vision-Language,Benchmark,Simulation Benchmark
- Constrained Whole-Body Tracking for Humanoid Robots β
Reinforcement Learning,Teleoperation,Safety,Humanoid,Collision,Loco-Manipulation and Whole-Body Control - RIO: Flexible Real-Time Robot I/O for Cross-Embodiment Robot Learning β
Teleoperation,Multi-Task,Open Source,Humanoid,Vision-Language,Dataset
- Safe Human-to-Humanoid Motion Imitation Using Control Barrier Functions β
Motion Retargeting,Safety,Humanoid,Collision,Teleoperation,State Estimation
- CLOT: Closed-Loop Global Motion Tracking for Whole-Body Humanoid Teleoperation β
Teleoperation,Humanoid - ExtremControl: Low-Latency Humanoid Teleoperation with Direct Extremity Control β
Teleoperation,Humanoid - TeleGate: Whole-Body Humanoid Teleoperation via Gated Expert Selection with Motion Prior β
Teleoperation,Humanoid - A Closed-Form Geometric Retargeting Solver for Upper Body Humanoid Robot Teleoperation β
Teleoperation,Humanoid
- Learning Adaptive Neural Teleoperation for Humanoid Robots β
Teleoperation,Humanoid
- Development of an Intuitive GUI for Non-Expert Teleoperation of Humanoid Robots β
Teleoperation,Humanoid - Stability-Aware Retargeting for Humanoid Multi-Contact Teleoperation β
Teleoperation,Humanoid - LapSurgie: Humanoid Robots Performing Surgery via Teleoperated Handheld Laparoscopy β
Humanoid,Teleoperation
- Whole-Body Bilateral Teleoperation with Multi-Stage Object Parameter Estimation for Wheeled Humanoid Locomanipulation β
Teleoperation,Manipulation,Humanoid,Parameter Estimation - CHILD: a Whole-Body Humanoid Teleoperation System β
Teleoperation,Humanoid
- CLONE: Closed-Loop Whole-Body Humanoid Teleoperation for Long-Horizon Tasks β
Teleoperation,Humanoid
- Heavy lifting tasks via haptic teleoperation of a wheeled humanoid β
Teleoperation,Humanoid - π TeleOpBench: A Simulator-Centric Benchmark for Dual-Arm Dexterous Teleoperation, website β
Teleoperation,Simulator,Benchmark,Open Source - Human-Robot Collaboration for the Remote Control of Mobile Humanoid Robots β
Humanoid,Teleoperation
- NuExo: A Wearable Exoskeleton Covering all Upper Limb ROM for Outdoor Data Collection and Teleoperation of Humanoid Robots β
Teleoperation,Humanoid
- High-Speed and Impact Resilient Teleoperation of Humanoid Robots β
Teleoperation,Humanoid,Impact
- π [Deep Imitation Learning for Humanoid Loco-manipulation through Human Teleoperation, / code](https://arxiv.org/abs/2309.01952), website β
Imitation Learning,Teleoperation,Manipulation,Humanoid,Open Source
- [Teleoperation of Humanoid Robots: A Survey, webpage](https://arxiv.org/abs/2301.04317) β
Teleoperation,Humanoid
- [iCub3 Avatar System: Enabling Remote Fully-Immersive Embodiment of Humanoid Robots, Science Robotics / github](https://arxiv.org/abs/2203.06972) β
Humanoid,Teleoperation
- MILD: Tractable Terrain Modeling for Learning Improved Bipedal Locomotion on Deformable Surfaces β
Reinforcement Learning,Locomotion,Simulator,Biped,State Estimation,Navigation - EATR-Stereo: Embodiment-Aware Token Routing of Paired Stereo Evidence for Humanoid Vision-Language-Action Control β
Humanoid,Vision-Language,Locomotion,Real Robot - Lambda-Hold Control: Human-Like Movement Emerges from a Minimal Task Reward in Predictive Musculoskeletal Simulation β
Reinforcement Learning,Gait,PPO,Locomotion,Navigation,State Estimation - FetchMan: Learning Visual Humanoid Loco-Manipulation Policies from Simulated Experiences β
Reinforcement Learning,Sim-to-Real,Locomotion,Manipulation,Zero-Shot,Humanoid - Hip Energized Monopedal Hopping β
Locomotion,Biped,Gait,State Estimation,Simulation Benchmark,Real Robot - Curriculum Generation under Structured Parametric Environments for Robust Navigation Policies β
Reinforcement Learning,Navigation,Robustness,Biped,Friction,Gradient-Based - Observation-Grounded Self-Predictive Reinforcement Learning for Visual Continuous Control β
Reinforcement Learning,Humanoid,Policy Learning,Representation Learning,Locomotion - Toward Certified Functional Safety for Industrial Humanoid Robots: The Fail-Passive Gap and a Feasibility Study β
Locomotion,Manipulation,Safety,Biped,Humanoid,Walking - StableMimic: Smooth Human-Like Recovery for Humanoid Motion Tracking - Learning Beyond the Tracking Distribution for Structured Post-Fall Behavior β
Safety,Humanoid,PPO,Locomotion,Real Robot - Perception-and-action system for humanoid robot task execution in construction β
Multi-Task,Humanoid,Locomotion - Emotional Expression in Persuasion by Quadruped Virtual Agents: Toward Cross-Species Design Patterns β
Humanoid,PPO,Locomotion,Real Robot - ORCESTRA: VLM-driven Visual Robot programming in Mixed Reality β
Safety,Humanoid,Vision-Language,PPO,Locomotion,Real Robot
- Developing Combined Manipulation and Locomotion Skills with Interaction Representation and Skill Composition β
Locomotion,Manipulation,Zero-Shot,Humanoid,Walking,Dataset - Advances, challenges, and opportunities for legged robots β
Locomotion,Humanoid,PPO - Speech2Grasp: Data-Efficient Transfer of Text-Conditioned Grasp Detection to Speech in Humanoid Robots β
Robustness,Humanoid,Vision-Language,Multi-Modal,Locomotion,Real Robot - Global Exponential Stabilization of the Kinematic Bicycle Model of a Car in Polar Coordinates β
Locomotion,Physics-Based Character Animation - π P3: Probabilistic Policy Propagation for Stable VAE-Based Robot Learning, website β
Humanoid,Sampling-Based,PPO,VAE,Locomotion,Open Source - Learning Reusable Hybrid Motion Priors for Humanoid Locomotion from Motion Imitation β
Reinforcement Learning,Locomotion,Navigation,Humanoid,Gait,Distillation - PRISM: Polynomial Representations for Interaction-Structured Motor Control β
Reinforcement Learning,Imitation Learning,Diffusion Policy,Locomotion,Manipulation,Humanoid - Towards Miniature Humanoid Tele-Loco-Manipulation Using Virtual Reality and Reinforcement Learning β
Reinforcement Learning,Teleoperation,Locomotion,Manipulation,Humanoid,Walking - Koopman DCM: Unstable Eigenfunctions as Data-driven Representations for Legged Balancing β
Locomotion,Biped,Walking,Real Robot - RAVEN: Reinforcement-Adaptive Visibility-Graph Planning for Robust Humanoid Navigation with Collision-Free MPC β
Reinforcement Learning,MPC,Locomotion,Navigation,Safety,Robustness - PACE: Persona Adaptation through Conversational Elicitation in Human-Robot Interaction β
Humanoid,Impact,Locomotion,Real Robot - The Nonsmooth Impact Direction (NSID) of Robotic Systems β
Locomotion,Humanoid,Friction,Impact,Collision,PPO - Algorithmic Accuracy as a Motivational Driver in Robot-Mediated Learning: A Comparative Study of Cross-Correlation and CNN-Based Sound Detection in an Interactive Quiz Game β
Humanoid,PPO,Locomotion,Real Robot - GaitSpan: Growing Humanoid Locomotion from Walking to Running β
Locomotion,Zero-Shot,Humanoid,Gait,Walking,PPO - Robust bipedal locomotion on flowable slopes via foot-driven terrain manipulation β
Locomotion,Manipulation,Biped,Walking,Real Robot - Effects of Robotic Touch on Older Users During Walking Guidance by a Humanoid Robot β
Navigation,Safety,Humanoid,Walking,PPO,Locomotion - Physics-Guided Biomechanical Gait Adaptation for Humanoid Locomotion on Extreme Sloped Terrains β
Reinforcement Learning,Sim-to-Real,Locomotion,Humanoid,Gait,PPO - Initiation Safety: A Missing Dimension in Generalist-Robot Safety β
Safety,Humanoid,Locomotion,Real Robot - Certifying Ghosts: How Cybersecurity AI Agents Break the EU Cyber Resilience Act β
Humanoid,PPO,Locomotion - ADP: Adversarial Dynamics Priors for Physically Grounded Humanoid Locomotion β
Locomotion,Humanoid,Trajectory Optimization,Dataset,PPO,Simulation Benchmark - Multi-Rate Nonlinear Model Predictive Control for Wall-Supported Bipedal Locomotion of Quadrupedal Robots β
MPC,Whole-Body Control,Locomotion,Biped,Trajectory Optimization,Optimal Control - Coachable agents for interactive gameplay β
Reinforcement Learning,Humanoid,Walking,Foundation Model,Data Augmentation,Locomotion
- Reinforcement Learning-Based Control for an Inline Skating Humanoid Robot β
Reinforcement Learning,Imitation Learning,Locomotion,Zero-Shot,Humanoid,Gait - π FastDSAC: Enhancing Policy Plasticity via Constrained Exploration for Scalable Humanoid Locomotion, website β
Reinforcement Learning,Locomotion,MuJoCo,Humanoid,Actor-Critic,SAC - π Unleashing Infinite Motion: Scaling Expressive Quadrupedal Motion via Generative Video Priors, website β
Locomotion,Humanoid,Gait,Dataset,Diffusion,Simulation Benchmark - Booster Lab: A Data-Centric Pipeline for Learning Deployable Humanoid Locomotion Policies β
Reinforcement Learning,Sim-to-Real,Locomotion,Human Demonstration,Real Robot,Humanoid - DynaWM: Dynamics-Aware Distillation with World Model and Momentum Targets for Smooth Locomotion over Continuous Stairs β
Locomotion,World Model,Biped,Distillation,Knowledge Transfer,Representation Learning - CoorDex: Coordinating Body and Hand Priors for Continuous Dexterous Humanoid Loco-Manipulation β
Reinforcement Learning,Locomotion,Manipulation,Humanoid,Walking,Proprioception - Data Standards for Humanoid Robotics: The Missing Infrastructure for Physical AI β
Locomotion,Manipulation,Humanoid,Dataset,GAN,Simulation Benchmark - Comparative Study on Agility, Efficiency, and Impact Absorption of Bipedal Robots with Active Toes β
Biped,Walking,Impact,Locomotion,State Estimation,Hardware Design - Mobile Pedipulation for Object Sliding via Hierarchical Control on a Wheeled Bipedal Robot β
MPC,Locomotion,Manipulation,Biped,Optimization-Based,State Estimation - Robust Fall Recovery for Armless Bipedal-Wheeled Robots Via Force-Guided Learning β
Reinforcement Learning,Locomotion,Robustness,Biped,Humanoid,PPO - Critic Architecture Matters: Dual vs. Unified Critics for Humanoid Loco-Manipulation β
Reinforcement Learning,Locomotion,Manipulation,Humanoid,Walking,Fine-tuning - A Spiking Neural Architecture for Coordinating Arm and Locomotor Control β
Locomotion,Isaac Sim,Biped,Humanoid,Walking,GAN - GuideWalk: Learning Unified Autonomous Navigation and Locomotion for Humanoid Robots across Versatile Terrains β
Reinforcement Learning,Locomotion,Navigation,Robustness,Humanoid,Distillation - MARCH: Model-Assisted Reinforcement Learning for the Perceptive Control of Humanoids over Sparse Footholds β
Reinforcement Learning,Locomotion,Safety,Biped,Humanoid,State Estimation - PTDL:Multi-Terrain Fall Recovery via Phase-Terrain Decoupled Learning β
Locomotion,Humanoid,Walking,Proprioception,State Estimation,Simulation Benchmark - π bbsolver: A Unified Error-Bounded Spatiotemporal Optimization Solver for Key Timing and Topology-Consistent Vector Paths, website β
Humanoid,PPO,Locomotion,State Estimation,Human Motion Analysis and Synthesis,Real Robot - Mind Your Steps: A General Learning Framework for Accurate Humanoid Foothold Tracking β
Reinforcement Learning,Locomotion,Manipulation,Navigation,Robustness,Humanoid - Predictive Style Matching: Natural and Robust Humanoid Locomotion β
Reinforcement Learning,Locomotion,Humanoid,Gait,PPO,State Estimation - T-GMP: Terrain-conditioned Generative Motion Priors for Versatile and Natural Humanoid Locomotion β
Reinforcement Learning,Locomotion,Humanoid,VAE,Real Robot - CoRe-MoE: Contrastive Reweighted Mixture of Experts for Multi-Terrain Humanoid Locomotion with Gait Adaptation β
Reinforcement Learning,Locomotion,Zero-Shot,Humanoid,Gait,Walking - PHASOR: Phase-Anchored Universal Action Representations for Humanoid Embodiments β
Humanoid,Distillation,Policy Learning,Locomotion
- Global-Local Attention Decomposition for Terrain Encoding in Humanoid Perceptive Locomotion β
Reinforcement Learning,Sim-to-Real,Locomotion,Navigation,Zero-Shot,Humanoid - SSR: Scaling Surefooted and Symmetric Humanoid Traversal to the Open World β
Locomotion,Humanoid,PPO,Loco-Manipulation and Whole-Body Control - SPRINT: Efficient Spectral Priors for Humanoid Athletic Sprints β
Sim-to-Real,Locomotion,Zero-Shot,Humanoid,Gait,Physics-Based Character Animation - DiscoForcing: A Unified Framework for Real-Time Audio-Driven Character Control with Diffusion Forcing β
Humanoid,Diffusion,Locomotion - EchoAvatar: Real-time Generative Avatar Animation from Audio Streams β
Reinforcement Learning,Humanoid,Large Language Model,Locomotion - MuGen: Multi-Skill Generative Locomotion Controller for Humanoid Robots β
Reinforcement Learning,Locomotion,Humanoid,Distillation,Policy Learning,VAE - Learning to Evolve: Multi-modal Interactive Fields for Robust Humanoid Navigation in Dynamic Environments β
Locomotion,Manipulation,Navigation,Safety,Humanoid,Gait - Unified Walking, Running, and Recovery for Humanoids via State-Dependent Adversarial Motion Priors β
Reinforcement Learning,Locomotion,Humanoid,Walking,Real Robot - Terrain Consistent Reference-Guided RL for Humanoid Navigation Autonomy β
Reinforcement Learning,MPC,Locomotion,Navigation,Humanoid,State Estimation - Explicit Stair Geometry Conditioning for Robust Humanoid Locomotion β
Locomotion,Robustness,Humanoid,Gait,PPO,State Estimation
- QuietWalk: Physics-Informed Reinforcement Learning for Ground Reaction Force-Aware Humanoid Locomotion Under Diverse Footwear β
Reinforcement Learning,Locomotion,Humanoid,Contact Dynamics,Impact,Dataset - Learning Humanoid Navigation from Human Data, website β
Navigation,Zero-Shot,Humanoid,Walking,Diffusion,Locomotion
- CReF: Cross-modal and Recurrent Fusion for Depth-conditioned Humanoid Locomotion β
Locomotion,Robustness,Humanoid - Omnidirectional Humanoid Locomotion on Stairs via Unsafe Stepping Penalty and Sparse LiDAR Elevation Mapping β
Sim-to-Real,Locomotion,Humanoid,Walking,Navigation,State Estimation
- Biomechanical Comparisons Reveal Divergence of Human and Humanoid Gaits β
Humanoid,Gait,Locomotion - π APEX: Learning Adaptive High-Platform Traversal for Humanoid Robots, website β
Humanoid,Locomotion,Open Source - π [ECO: Energy-Constrained Optimization with Reinforcement Learning for Humanoid Walking, / code](https://arxiv.org/abs/2602.06445), website β
Reinforcement Learning,Humanoid,Walking,Locomotion,Open Source - Now You See That: Learning End-to-End Humanoid Locomotion from Raw Pixels β
Locomotion,Humanoid - A Hybrid Autoencoder for Robust Heightmap Generation from Fused Lidar and Depth Data for Humanoid Robot Locomotion β
Locomotion,Humanoid - Scalable and General Whole-Body Control for Cross-Humanoid Locomotion β
Whole-Body Control,Locomotion,Humanoid - HoRD: Robust Humanoid Control via History-Conditioned Reinforcement Learning and Online Distillation β
Reinforcement Learning,Humanoid,Distillation,Locomotion - CMR: Contractive Mapping Embeddings for Robust Humanoid Locomotion on Unstructured Terrains β
Locomotion,Humanoid - RPL: Learning Robust Humanoid Perceptive Locomotion on Challenging Terrains β
Locomotion,Humanoid - Toward Reliable Sim-to-Real Predictability for MoE-based Robust Quadrupedal Locomotion β
Sim-to-Real,Locomotion
- FastStair: Learning to Run Up Stairs with Humanoid Robots β
Humanoid,Locomotion - AME-2: Agile and Generalized Legged Locomotion via Attention-Based Neural Map Encoding β
Locomotion - Walk the PLANC: Physics-Guided RL for Agile Humanoid Locomotion on Constrained Footholds β
Locomotion,Humanoid - SKATER: Synthesized Kinematics for Advanced Traversing Efficiency on a Humanoid Robot via Roller Skate Swizzles β
Humanoid,Locomotion
- Do You Have Freestyle? Expressive Humanoid Locomotion via Audio Control β
Locomotion,Humanoid - RoboMirror: Understand Before You Imitate for Video to Humanoid Locomotion β
Locomotion,Humanoid - E-SDS: Environment-aware See it, Do it, Sorted - Automated Environment-Aware Reinforcement Learning for Humanoid Locomotion β
Reinforcement Learning,Locomotion,Humanoid - Learning to Get Up Across Morphologies: Zero-Shot Recovery with a Unified Humanoid Policy β
Zero-Shot,Humanoid,Locomotion - Symphony: A Heuristic Normalized Calibrated Advantage Actor and Critic Algorithm in application for Humanoid Robots β
Humanoid,Locomotion - A Hierarchical, Model-Based System for High-Performance Humanoid Soccer β
Humanoid,Locomotion - Gait-Adaptive Perceptive Humanoid Locomotion with Real-Time Under-Base Terrain Reconstruction β
Locomotion,Humanoid,Gait - Learning Sim-to-Real Humanoid Locomotion in 15 Minutes β
Sim-to-Real,Locomotion,Humanoid - H-Zero: Cross-Humanoid Locomotion Pretraining Enables Few-shot Novel Embodiment Transfer β
Locomotion,Few-Shot,Humanoid - A Hierarchical Framework for Humanoid Locomotion with Supernumerary Limbs β
Locomotion,Humanoid
- Reference-Free Sampling-Based Model Predictive Control β
Sampling-Based,Locomotion
- Learning a Vision-Based Footstep Planner for Hierarchical Walking Control β
Walking,Locomotion - PHUMA: Physically-Grounded Humanoid Locomotion Dataset β
Locomotion,Humanoid,Dataset - GaussGym: An open-source real-to-sim framework for learning locomotion from pixels β
Locomotion - Architecture Is All You Need: Diversity-Enabled Sweet Spots for Robust Humanoid Locomotion β
Locomotion,Humanoid - PolygMap: A Perceptive Locomotion Framework for Humanoid Robot Stair Climbing β
Locomotion,Humanoid - Preference-Conditioned Multi-Objective RL for Integrated Command Tracking and Force Compliance in Humanoid Locomotion β
Locomotion,Humanoid - DPL: Depth-only Perceptive Humanoid Locomotion via Realistic Depth Synthesis and Cross-Attention Terrain Reconstruction β
Locomotion,Humanoid
- Stabilizing Humanoid Robot Trajectory Generation via Physics-Informed Learning β
Humanoid,Locomotion - RuN: Residual Policy for Natural Humanoid Locomotion β
Locomotion,Humanoid - Chasing Stability: Humanoid Running via Control Lyapunov Function Guided RL β
Humanoid,Locomotion - Reduced-Order Model-Guided RL for Demonstration-Free Humanoid Locomotion β
Locomotion,Humanoid - HuMam: Humanoid Motion Control via End-to-End Deep RL with Mamba β
Humanoid,Locomotion - Learning to Walk in Costume: Adversarial Motion Priors for Aesthetically Constrained Humanoids β
Humanoid,Locomotion
- Traversing Narrow Paths: A Two-Stage RL Framework for Robust and Safe Humanoid Walking β
Humanoid,Walking,Locomotion - No More Marching: Learning Humanoid Locomotion for Short-Range SE(2) Targets β
Locomotion,Humanoid - Geometry-Aware Predictive Safety Filters on Humanoids β
Safety,Humanoid,Locomotion - MASH: Cooperative-Heterogeneous Multi-Agent RL for Single Humanoid Robot Locomotion β
Locomotion,Humanoid - End-to-End Humanoid Robot Safe and Comfortable Locomotion Policy β
Locomotion,Humanoid - Optimizing Bipedal Locomotion for The 100m Dash With Comparison to Human Running β
Locomotion,Biped - Coordinated Humanoid Robot Locomotion with Symmetry Equivariant Reinforcement Learning Policy β
Reinforcement Learning,Locomotion,Humanoid
- Success in Humanoid Reinforcement Learning under Partial Observation β
Reinforcement Learning,Humanoid,Locomotion - Mechanical Intelligence-Aware Curriculum RL for Humanoids with Parallel Actuation β
Humanoid,Locomotion - Learning Humanoid Arm Motion via Centroidal Momentum Regularized Multi-Agent Reinforcement Learning β
Reinforcement Learning,Humanoid,Locomotion
- Booster Gym: An End-to-End RL Framework for Humanoid Robot Locomotion β
Locomotion,Humanoid - DoublyAware: Dual Planning and Policy Awareness for Temporal Difference Learning in Humanoid Locomotion β
Locomotion,Humanoid - π MoRE: Mixture of Residual Experts for Humanoid Lifelike Gaits Learning on Complex Terrains, website β
Humanoid,Gait,Locomotion,Open Source - A Gait Driven RL Framework for Humanoid Robots β
Humanoid,Gait,Locomotion - Learning Aerodynamics for the Control of Flying Humanoid Robots β
Humanoid,Locomotion
- π FastTD3: Simple, Fast, and Capable Reinforcement Learning for Humanoid Control, website β
Reinforcement Learning,Humanoid,TD3,Locomotion,Open Source - Gait-Conditioned RL with Multi-Phase Curriculum for Humanoid Locomotion β
Locomotion,Humanoid,Gait - Omni-Perception: Omnidirectional Collision Avoidance for Legged Locomotion in Dynamic Environments β
Locomotion,Collision - One Policy but Many Worlds: A Scalable Unified Policy for Versatile Humanoid Locomotion β
Locomotion,Humanoid - TD-GRPC: Temporal Difference Learning with Group Relative Policy Constraint for Humanoid Locomotion β
Locomotion,Humanoid - Dribble Master: Learning Agile Humanoid Dribbling Through Legged Locomotion β
Locomotion,Humanoid - SHIELD: Safety on Humanoids via CBFs In Expectation on Learned Dynamics β
Safety,Humanoid,Locomotion - Let Humanoids Hike! Integrative Skill Development on Complex Trails β
Humanoid,Locomotion - π VideoMimic: Visual imitation enables contextual humanoid control, website β
Humanoid,Locomotion,Open Source
- SoccerDiffusion: Toward Learning End-to-End Humanoid Robot Soccer from Gameplay Recordings β
Humanoid,Diffusion,Locomotion - Robust Humanoid Walking on Compliant and Uneven Terrain with Deep RL β
Humanoid,Walking,Locomotion - PPF: Pre-training and Preservative Fine-tuning of Humanoid Locomotion β
Locomotion,Humanoid,Pre-training,Fine-tuning - Spectral Normalization for Lipschitz-Constrained Policies on Learning Humanoid Locomotion β
Locomotion,Humanoid - Learning Bipedal Locomotion on Gear-Driven Humanoid Robot Using Foot-Mounted IMUs β
Locomotion,Biped,Humanoid
- StyleLoco: Generative Adversarial Distillation for Natural Humanoid Robot Locomotion β
Locomotion,Humanoid,Distillation - Natural Humanoid Robot Locomotion with Generative Motion Prior β
Locomotion,Humanoid - LiPS: Large-Scale Humanoid Robot RL with Parallel-Series Structures β
Humanoid,Locomotion - Distillation-PPO: A Novel Two-Stage RL Framework for Humanoid Robot Perceptive Locomotion β
Locomotion,Humanoid,Distillation,PPO - π HWC-Loco: A Hierarchical Whole-Body Control Approach to Robust Humanoid Locomotion, website β
Whole-Body Control,Locomotion,Humanoid,Open Source - Learning Perceptive Humanoid Locomotion over Challenging Terrain β
Locomotion,Humanoid
- Humanoid Whole-Body Locomotion on Narrow Terrain via Dynamic Balance and Reinforcement Learning β
Reinforcement Learning,Locomotion,Humanoid - Learning Humanoid Locomotion with World Model Reconstruction β
Locomotion,World Model,Humanoid - π VB-Com: Learning Vision-Blind Composite Humanoid Locomotion Against Deficient Perception, website β
Locomotion,Humanoid,Open Source - π BeamDojo: Learning Agile Humanoid Locomotion on Sparse Footholds, website β
Locomotion,Humanoid,Open Source
- Learning Humanoid Locomotion with Perceptive Internal Model β
Locomotion,Humanoid - π [Real-Time Polygonal Semantic Mapping for Humanoid Robot Stair Climbing, code](https://arxiv.org/abs/2411.01919) β
Humanoid,Locomotion,Open Source
- π [Learning Smooth Humanoid Locomotion through Lipschitz-Constrained Policies, / code](https://arxiv.org/abs/2410.11825), website β
Locomotion,Humanoid,Open Source - π Learning Humanoid Locomotion over Challenging Terrain, website β
Locomotion,Humanoid,Open Source
- Advancing Humanoid Locomotion: Mastering Challenging Terrains with Denoising World Model Learning β
Locomotion,World Model,Humanoid
- π Humanoid Parkour Learning, website β
Humanoid,Locomotion,Open Source
- Deep Reinforcement Learning for Bipedal Locomotion: A Brief Survey β
Reinforcement Learning,Locomotion,Biped
- π Humanoid Locomotion as Next Token Prediction, website β
Locomotion,Humanoid,Open Source - π Whole-body Humanoid Robot Locomotion with Human Reference, website β
Locomotion,Humanoid,Open Source
- Reinforcement Learning for Versatile, Dynamic, and Robust Bipedal Locomotion Control β
Reinforcement Learning,Locomotion,Biped
- Learning to Walk and Fly with Adversarial Motion Priors β
Locomotion
- Benchmarking Potential Based Rewards for Learning Humanoid Locomotion β
Locomotion,Humanoid,Benchmark
- π Real-World Humanoid Locomotion with Reinforcement Learning, website β
Reinforcement Learning,Locomotion,Humanoid,Open Source
- Robust and Versatile Bipedal Jumping Control through Reinforcement Learning β
Reinforcement Learning,Biped,Locomotion
- PFM-HR: Pose Flow Matching for Humanoid Robots β
Reinforcement Learning,Humanoid,Flow Matching,Navigation,Physics-Based Character Animation
- ZONDA: Zero-shot Object Navigation with Dynamic Avoidance in Multi-floor Environments β
Navigation,Zero-Shot,Biped,Vision-Language,Benchmark,Simulation Benchmark - Offline RL with Hierarchical Action Chunking β
Reinforcement Learning,Navigation,Offline RL,Humanoid,Goal-Conditioned,Dataset - Hierarchical Denoising For Multi-Step Visual Reasoning β
Navigation,World Model,Foundation Model,Benchmark,Diffusion,GAN - DA-Nav: Direction-Aware City-Scale Vision-Language Navigation β
Navigation,Humanoid,Vision-Language,Fine-tuning,Dataset,PPO - HRO: Hierarchical Room-to-Object Framework for Zero-Shot Object Goal Navigation with Large Language Models β
Navigation,Zero-Shot,Dataset,Large Language Model,Simulation Benchmark - Diffusion for Long-Horizon Multi-Robot Path Planning in Human-Shared Environments β
Navigation,Safety,Path Planning,Collision,Diffusion,Human Motion Analysis and Synthesis - Communicative Efficiency of Single vs. Multi-Axis Robot Neck Motion β
Humanoid,Navigation,State Estimation,Human Motion Analysis and Synthesis
- Dual-Flow Reinforcement Learning with State-Aware Exploration β
Reinforcement Learning,Humanoid,Actor-Critic,PPO,Diffusion,Flow Matching - Task-Error Residual Learning for Real-Robot Five-Ball Juggling β
Reinforcement Learning,Real Robot,Residual Learning,Navigation - Stubborn: A Streamlined and Unified Reinforcement Learning Framework for Robust Motion Tracking and Fall Recovery for Humanoids β
Reinforcement Learning,Robustness,Humanoid,Actor-Critic,Navigation - AgniNav: Configuration-Driven Cross-Embodiment Local Planning for Robot Navigation β
Navigation,Safety,Humanoid,Collision,State Estimation,Real Robot - IntentNav: Learning Spatial-Visual Object Navigation from Human Demonstrations β
Navigation,Zero-Shot,Human Demonstration,Humanoid,Fine-tuning,Benchmark - π HLL: Can Agents Cross Humanity's Last Line of Verification?, website β
Benchmark,PPO,Navigation,Simulation Benchmark,Real Robot,Open Source
- Mapping Embodied Affective Touch Strategies on a Humanoid Robot β
Humanoid,Navigation,Real Robot
- EgoActor: Grounding Task Planning into Spatial-aware Egocentric Actions for Humanoid Robots via Visual-Language Models β
Humanoid,Task Planning,Navigation
- FocusNav: Spatial Selective Attention with Waypoint Guidance for Humanoid Local Navigation β
Navigation,Humanoid
- π [STATE-NAV: Stability-Aware Traversability Estimation for Bipedal Navigation on Rough Terrain / code](https://arxiv.org/abs/2506.01046) β
Navigation,Biped,Open Source
- Thinking in 360: Humanoid Visual Search in the Wild β
Humanoid,Navigation - Gallant: Voxel Grid-based Humanoid Locomotion and Local-navigation across 3D Constrained Terrains β
Locomotion,Navigation,Humanoid
- Quantum deep reinforcement learning for humanoid robot navigation task β
Reinforcement Learning,Navigation,Humanoid
- Learning Social Navigation from Positive and Negative Demonstrations and Rule-Based Specifications β
Navigation - LookOut: Real-World Humanoid Egocentric Navigation β
Navigation,Humanoid - INTENTION: Inferring Tendencies of Humanoid Robot Motion Through Interactive Intuition and Grounded VLM β
Humanoid,Navigation - Hand-Eye Autonomous Delivery: Learning Humanoid Navigation, Locomotion and Reaching β
Locomotion,Navigation,Humanoid
- Humanoid Occupancy: Enabling A Generalized Multimodal Occupancy Perception System on Humanoid Robots β
Humanoid,Navigation
- RL with Data Bootstrapping for Dynamic Subgoal Pursuit in Humanoid Robot Navigation β
Navigation,Humanoid
- NavDP: Learning Sim-to-Real Navigation Diffusion Policy with Privileged Information Guidance β
Diffusion Policy,Sim-to-Real,Navigation,Diffusion
- HumanoidPano: Hybrid Spherical Panoramic-LiDAR Cross-Modal Perception for Humanoid Robots β
Humanoid,Navigation
- π NaVILA: Legged Robot Vision-Language-Action Model for Navigation, website β
Navigation,Vision-Language,Open Source - ARMOR: Egocentric Perception for Humanoid Robot Collision Avoidance and Motion Planning β
Humanoid,Collision,Motion Planning,Navigation
- NoMaD: Goal Masked Diffusion Policies for Navigation and Exploration β
Navigation,Diffusion
- Towards Professional Tennis Styles for Humanoid Robots with Adaptive Motion Planning and Tracking β
Sim-to-Real,Robustness,Real Robot,Humanoid,Motion Planning,State Estimation - Tac4Loco: Learning Spatiotemporal Plantar Pressure Representations for Humanoid Locomotion β
Locomotion,Zero-Shot,Humanoid,Proprioception,Policy Learning,Actor-Critic - When Is a Steerable Concept Representation Real? Measurement Confounds in a Cross-Family Audit of Neuroscience Parallels in LLMs β
Large Language Model,State Estimation - KILVO: Kinematic-Inertial-LiDAR-Visual Odometry with Robust Multimodal Adaptation for Humanoid Robots β
State Estimation,Robustness,Humanoid,Gait,Dataset,Locomotion
- A systematic evaluation of machine learning classifiers for event-by-event background rejection in LAFOV PET scanners β
Robustness,State Estimation,Simulation Benchmark - A Case Study on the Acceptance of a Humanoid Robotic Head Employed in Three Public Spaces β
Humanoid,State Estimation,Simulation Benchmark - Learning Diverse Humanoid Tasks via Synthetic Video Scenarios without Real World Data β
Humanoid,State Estimation,Simulation Benchmark,Human Motion Analysis and Synthesis,Real Robot - Motion Primitive Discovery in a Humanoid Robot via Self-Organising Maps for Phase Recognition β
Humanoid,PPO,GAN,State Estimation,Physics-Based Character Animation,Real Robot - World Translation: Minimizing Sim-to-Real Gap with Backward Dynamics Extraction and Unpaired Domain Translation β
Sim-to-Real,Simulator,Humanoid,State Estimation,Simulation Benchmark,Real Robot - Denoising Models Develop Human-Like Perceptual Illusion Representations Across Architectures β
State Estimation - Back to the museum: Investigation of the acceptance of Android Andrea with and without emotion simulation in a museum β
State Estimation,Simulation Benchmark - Do Vision Encoders Exhibit Human-like Color Thresholds? β
Transformer,Computer Vision,Foundation Model,Self-Supervised,State Estimation - Safe Execution of RL Policies Via Acceleration-Based CBF-QP Constraint Enforcement for Real-World Robotic Deployments β
Reinforcement Learning,Safety,Humanoid,Collision,State Estimation,Simulation Benchmark - Physics-Informed Diffusion for Biomechanically Plausible 3D Sign Language Generation β
Transformer,Benchmark,Diffusion,State Estimation,Simulation Benchmark,Physics-Based Character Animation - Vision-Based Dribbling for Humanoid Soccer via Privileged Representation Learning β
Reinforcement Learning,Manipulation,State Estimation,Humanoid,PPO,Representation Learning - A Bayesian framework for the uncanny valley in humanoid robot design β
Humanoid,State Estimation,Simulation Benchmark
- Mechanistic Personality Analysis of LLMs Steering Personality via Latent Feature Interventions β
Fine-tuning,Benchmark,Large Language Model,State Estimation,Simulation Benchmark - When May I Help You? On The Effect of Proactivity on Group Human-Robot Collaboration β
Humanoid,PPO,State Estimation - PressMimic: Pressure-Guided Motion Capture and Control for Humanoid Robot Imitation β
Reinforcement Learning,Humanoid,Contact Dynamics,Dataset,PPO,State Estimation - PDS Joint: A Parametric Double-Spiral Joint Tailored for Dexterous Hands β
State Estimation,Safety,Proprioception,PPO,Manipulation,Navigation - π TurboMPC: Fast, Scalable, and Differentiable Model Predictive Control on the GPU, website β
Reinforcement Learning,Imitation Learning,MPC,Humanoid,PPO,State Estimation - Toward Machine Risk Perception: Integrating Trust Calibration and Precursor-Based Risk Estimation for Humanoid β
Safety,Humanoid,Dataset,State Estimation,Simulation Benchmark - Proprioceptive Invariant State Estimation for Humanoid Robots on Non-Inertial Ground β
State Estimation,Humanoid,Walking,Locomotion,Physics-Based Character Animation,Real Robot - HumanoidArena: Benchmarking Egocentric Hierarchical Whole-body Learning β
Humanoid,Proprioception,Benchmark,Policy Learning,State Estimation,Simulation Benchmark - ADAPT: Analytical Disturbance-Aware Policy Training for Humanoid Locomotion β
Locomotion,Domain Randomization,Robustness,Humanoid,Proprioception,State Estimation - $Ξ»$-Reachability: Geometric-Horizon Safety Bellman Equations for Humanoid Safety β
Safety,Humanoid,Collision,State Estimation,Navigation - Identification of a Physics-Based Electrical Power Consumption Model for the Unitree G1 Humanoid Arm β
Humanoid,Friction,Motion Planning,Dataset,State Estimation,Hardware Design - Human-like autonomy emerges from self-play and a pinch of human data β
Reinforcement Learning,Imitation Learning,Domain Randomization,Human Demonstration,State Estimation,Sim-to-Real - TAGA: Terrain-aware Active Gaze Learning for Generalizable Agile Humanoid Locomotion β
Reinforcement Learning,Locomotion,Humanoid,Proprioception,State Estimation,Simulation Benchmark - Anchored, Not Graded: Vision-Language Models Fail at Slant-from-Texture Perception β
Zero-Shot,Vision-Language,Fine-tuning,Benchmark,State Estimation,Simulation Benchmark - A Model of Multi-turn Human Persuadability Using Probabilistic Belief Tracing β
Simulator,Large Language Model,State Estimation - SimuScene: Simulation-Ready Compositional 3D Scene Reconstruction from a Single Image β
Manipulation,Humanoid,3D Reconstruction,Benchmark,PPO,State Estimation - AVI-Bench: Toward Human-like Audio-Visual Intelligence of Omni-MLLMs β
Robustness,Benchmark,Large Language Model,State Estimation,Simulation Benchmark,Real Robot
- Representation Without Control: Testing the Realization Effect in Language Models β
Simulator,Large Language Model,State Estimation - Direct Dynamic Retargeting for Humanoid Imitation Learning from Videos β
Imitation Learning,Simulator,Humanoid,Sampling-Based,State Estimation,Physics-Based Character Animation - PRIME: Physically-consistent Robotic Inertial and Motion Estimation for Legged and Humanoid Robots β
Locomotion,State Estimation,Real Robot,Humanoid,Proprioception,Foundation Model - CoCo-InEKF: State Estimation with Learned Contact Covariances in Dynamic, Contact-Rich Scenarios β
State Estimation,Biped,Locomotion,Simulation Benchmark - PhyMotion: Structured 3D Motion Reward for Physics-Grounded Human Video Generation β
Reinforcement Learning,Simulator,MuJoCo,Humanoid,State Estimation,Simulation Benchmark
- AutoOdom: Learning Auto-regressive Proprioceptive Odometry for Legged Locomotion β
Locomotion,State Estimation - InEKFormer: A Hybrid State Estimator for Humanoid Robots β
Humanoid,State Estimation
- Physics-Informed Neural Networks with Unscented Kalman Filter for Sensorless Joint Torque Estimation β
State Estimation
- An Empirical Evaluation of Four Off-the-Shelf Proprietary Visual-Inertial Odometry Systems β
State Estimation
- Contact-Aided Invariant Extended Kalman Filtering for Robot State Estimation β
State Estimation
- Legged Robot State-Estimation Through Combined Forward Kinematic and Preintegrated Contact Factors β
State Estimation
- The invariant extended Kalman filter as a stable observer β
State Estimation
- Real2Sim2Real for Vision-Language-Action Manipulation: An AMD ROCm-Based Pipeline β
Reinforcement Learning,Sim-to-Real,Locomotion,Manipulation,Humanoid,Gaussian Splatting - π ReferTrack: Referring Then Tracking for Embodied Visual Tracking, website β
Sim-to-Real,Humanoid,Vision-Language,Dataset,Simulation Benchmark,Open Source
- FADA: Few-Shot Domain Adaptation via Dynamics Alignment for Humanoid Control β
Few-Shot,Zero-Shot,Domain Randomization,Humanoid,Domain Adaptation,Residual Learning
- RAPT: Model-Predictive Out-of-Distribution Detection and Failure Diagnosis for Sim-to-Real Humanoid Robots β
Sim-to-Real,Humanoid
- π [Towards Bridging the Gap between Large-Scale Pretraining and Efficient Finetuning for Humanoid Control, / code](https://arxiv.org/abs/2601.21363), website β
Humanoid,Sim-to-Real,Open Source
- PolySim: Bridging the Sim-to-Real Gap for Humanoid Control via Multi-Simulator Dynamics Randomization β
Sim-to-Real,Simulator,Humanoid
- Contrastive Representation Learning for Robust Sim-to-Real Transfer of Adaptive Humanoid Locomotion β
Sim-to-Real,Locomotion,Humanoid,Representation Learning - Towards bridging the gap: Systematic sim-to-real transfer for diverse legged robots β
Sim-to-Real
- Robot Trains Robot: Automatic Real-World Policy Adaptation and Learning for Humanoids β
Humanoid,Sim-to-Real
- DiffCoTune: Differentiable Co-Tuning for Cross-domain Robot Control β
Sim-to-Real - Sampling-Based System Identification with Active Exploration for Legged Robot Sim2Real Learning β
System Identification,Sampling-Based,Sim-to-Real
- Sim-to-Real of Humanoid Locomotion Policies via Joint Torque Space Perturbation Injection β
Sim-to-Real,Locomotion,Humanoid
- Bridging the Sim-to-Real Gap for Athletic Loco-Manipulation β
Sim-to-Real,Manipulation
- Learning Agile and Dynamic Motor Skills for Legged Robots β
Sim-to-Real
- Characteristics, Management, and Utilization of Muscles in Musculoskeletal Humanoids β
Humanoid,Hardware Design
- Fauna Sprout: A lightweight, approachable, developer-ready humanoid robot β
Humanoid,Hardware Design
- Antagonistic Bowden-Cable Actuation of a Lightweight Robotic Hand: Toward Dexterous Manipulation for Payload Constrained Humanoids β
Manipulation,Humanoid,Hardware Design - Olaf: Bringing an Animated Character to Life in the Physical World β
Hardware Design - OSMO: Open-Source Tactile Glove for Human-to-Robot Skill Transfer β
Hardware Design - DIJIT: A Robotic Head for an Active Observer β
Hardware Design
- DecARt Leg: Design and Evaluation of a Novel Humanoid Robot Leg with Decoupled Actuation for Agile Locomotion β
Locomotion,Humanoid,Hardware Design - Human-Level Actuation for Humanoids β
Humanoid,Hardware Design
- Toward Humanoid Brain-Body Co-design: Joint Optimization of Control and Morphology for Fall Recovery β
Humanoid,Hardware Design - Embracing Evolution: A Call for Body-Control Co-Design in Embodied Humanoid Robot β
Humanoid,Hardware Design
- Evolutionary Continuous Adaptive RL-Powered Co-Design for Humanoid Chin-Up Performance β
Humanoid,Evolutionary,Hardware Design - A Framework for Optimal Ankle Design of Humanoid Robots β
Humanoid,Hardware Design - CAD-Driven Co-Design for Flight-Ready Jet-Powered Humanoids β
Humanoid,Hardware Design - AGILOped: Agile Open-Source Humanoid Robot for Research β
Humanoid,Hardware Design
- A 21-DOF Humanoid Dexterous Hand with Hybrid SMA-Motor Actuation: CYJ Hand-0 β
Humanoid,Hardware Design - Dexterous Teleoperation of 20-DoF ByteDexter Hand via Human Motion Retargeting β
Teleoperation,Motion Retargeting,Hardware Design
- PIMBS: Efficient Body Schema Learning for Musculoskeletal Humanoids β
Humanoid,Hardware Design - Explosive Output to Enhance Jumping Ability: A Variable Reduction Ratio Design Paradigm for Humanoid Robots Knee Joint β
Humanoid,Hardware Design - RAPID Hand: A Robust, Affordable, Perception-Integrated, Dexterous Manipulation Platform for Generalist Robot Autonomy β
Manipulation,Hardware Design - iRonCub 3: The Jet-Powered Flying Humanoid Robot β
Humanoid,Hardware Design
- π Berkeley Humanoid Lite: An Open-source, Accessible, and Customizable 3D-printed Humanoid Robot, website β
Humanoid,Hardware Design,Open Source - π RUKA: Rethinking the Design of Humanoid Hands with Learning, website β
Humanoid,Hardware Design,Open Source - π ORCA: Open-Source, Reliable, Cost-Effective, Anthropomorphic Robotic Hand for Uninterrupted Dexterous Task Learning, website β
Hardware Design,Open Source
- Control of Humanoid Robots with Parallel Mechanisms using Kinematic Actuation Models β
Humanoid,Hardware Design
- Exceeding the Maximum Speed Limit of the Joint Angle for the Redundant Tendon-driven Structures of Musculoskeletal Humanoids β
Humanoid,Hardware Design - π [ToddlerBot: Open-Source ML-Compatible Humanoid Platform for Loco-Manipulation, / github](https://arxiv.org/abs/2502.00893), website β
Manipulation,Humanoid,Hardware Design,Open Source
- Design and Control of a Bipedal Robotic Character β
Biped,Hardware Design
- π [The Duke Humanoid: Design and Control For Energy Efficient Bipedal Locomotion Using Passive Dynamics, / code](https://arxiv.org/abs/2409.19795), website β
Locomotion,Biped,Humanoid,Hardware Design,Open Source
- π [Berkeley Humanoid: A Research Platform for Learning-based Control, / code](https://arxiv.org/abs/2407.21781), website β
Humanoid,Hardware Design,Open Source
- The MIT Humanoid Robot: Design, Motion Planning, and Control For Acrobatic Behaviors β
Humanoid,Motion Planning,Hardware Design
- π Quasi-Direct Drive for Low-Cost Compliant Robotic Manipulation, website β
Manipulation,Hardware Design,Open Source
- HODAgent: Towards On-Demand, Responsive Humanoids for Physical World Human Interaction β
Humanoid,Benchmark,Simulation Benchmark,State Estimation,Real Robot - HiPHI: A Large-Scale Benchmark for High-Precision Human Motion and Object-Interaction β
Humanoid,Benchmark,Dataset,Policy Learning,GAN,Simulation Benchmark - Zero-Shot Skeleton-Based Action Anticipation β
Zero-Shot,Humanoid,Benchmark,Dataset,Simulation Benchmark,State Estimation - Learning Loco-Manipulation From SMPC Demonstrations With Sparse Offline-to-Online RL β
Reinforcement Learning,MPC,Sim-to-Real,Locomotion,Manipulation,Robustness - Whole-Body Planning for Humanoids Navigating Confined Spaces via Self-Collision Avoidance References β
Reinforcement Learning,Locomotion,Domain Randomization,Humanoid,Path Planning,Collision - Learning Context-Aware Motion Priors for Humanoid Control β
Humanoid,Dataset,Policy Learning,Simulation Benchmark - From Failures to Supervision: DynamicEnvPlan for Robust Long-Horizon Embodied Planning β
Safety,Humanoid,Fine-tuning,Benchmark,Simulation Benchmark
- Closing the Lab-to-Store Gap: A Data-Efficient Post-Training and Experience-Driven Learning VLA Framework for Retail Humanoids β
Humanoid,Vision-Language,Foundation Model,Fine-tuning,Benchmark,Simulation Benchmark - On the Systematic Challenges of Culturally Loaded Machine Translation: Dream of the Red Chamber as the Cultural Lens β
Dataset,Large Language Model,Simulation Benchmark,Real Robot - Learning Adaptive Safety Margins for Visual Navigation β
Navigation,Safety,Humanoid,Collision,Dataset,Diffusion - Toward Anthropomorphic Dialogue: A Closed-Loop Framework for Human-Like Chat Generation, Evaluation, and Preference Alignment β
Benchmark,Simulation Benchmark,Real Robot - Think, Plan, Paint: Layout-Aware Reasoning for Controllable Image Generation in Unified Models β
Benchmark,Large Language Model,PPO,Simulation Benchmark,Real Robot - EgoHTR: Egocentric 4D Demonstrations of Human Terrain Traversal β
Reinforcement Learning,Locomotion,Humanoid,Benchmark,Dataset,Simulation Benchmark - SKooP: Symmetric Koopman Predictions for Faster and More Generalizable Legged Robot Locomotion with Reinforcement Learning β
Reinforcement Learning,Locomotion,Biped,Benchmark,Policy Learning,Simulation Benchmark - WarpMPC: Large-Batch MPC on GPU via ADMM with Unrolled $LDL^\top$ Factorization β
MPC,Humanoid,Benchmark,Dataset,Simulation Benchmark - RegHead: Non-Humanoid Head Blendshapes via Feed-Forward Registration β
Humanoid,Dataset,PPO,Simulation Benchmark - Learning Roller-Skating Motions of Humanoid Robots Based on Adversarial Motion Priors β
Reinforcement Learning,Humanoid,Gait,Dataset,Simulation Benchmark,Loco-Manipulation and Whole-Body Control - ARDY: Autoregressive Diffusion with Hybrid Representation for Interactive Human Motion Generation β
Locomotion,Transformer,Humanoid,Benchmark,Dataset,PPO - ThorArena: Benchmarking Humanoid Physical Interaction with Human Motion-Force Demonstrations β
Whole-Body Control,Human Demonstration,Robustness,Humanoid,Benchmark,Dataset - Conversational Human Audio-visual Talking Dialogue Generation β
Humanoid,Pre-training,Dataset,Large Language Model,Simulation Benchmark,Real Robot - Right in the Right Way: LM Training with Verifiable Rewards and Human Demonstrations β
Human Demonstration,Benchmark,Simulation Benchmark - ESC: Emotional Self-Correction for Reliable Vision-Language Models β
Safety,Vision-Language,Benchmark,Simulation Benchmark,Real Robot
- π Training Vision-Language-Action Models with Dense Embodied Chain-of-Thought Supervision, website β
Manipulation,Transformer,Humanoid,Task Planning,Vision-Language,Benchmark - Identifying the Unknown: Prompt-Free Open Vocabulary Anomaly Recognition for Robot-Object Interaction β
Humanoid,Dataset,Open Vocabulary,Simulation Benchmark - TaskNPoint: How to Teach Your Humanoid to Hit a Backhand in Minutes β
Zero-Shot,Robustness,Humanoid,Simulation Benchmark,State Estimation,Real Robot - WOLF-VLA: Whole-Body Humanoid Optimal Locomotion Framework for Vision-Language-Action Learning β
Locomotion,Manipulation,Safety,Robustness,Humanoid,Vision-Language - BFMTrack: Latent Sequence Optimization for Physics-Based Motion Tracking with Behavioral Foundation Models β
Humanoid,Foundation Model,Dataset,PPO,GAN,Simulation Benchmark - TEXEDO : Test Time Scaling for Controller-aware Language-conditioned Humanoid Motion Generation β
Humanoid,Language-Conditioned,Contact Dynamics,Dataset,Simulation Benchmark,Physics-Based Character Animation - ReFPO: Reflow Regularization for Flow Matching Policy Gradients β
Robustness,MuJoCo,Humanoid,Distillation,PPO,Flow Matching - VENOM: Versatile Embodied Network for Omni-bodied Motion tracking β
Reinforcement Learning,Humanoid,Dataset,Simulation Benchmark,State Estimation - Elastic ODYN: Differentiable Optimization for Infeasible Control and Learning in Robotics β
Robustness,Humanoid,Trajectory Optimization,Optimal Control,Benchmark,PPO - Trust-Region Diffusion Policies for Massively Parallel On-Policy RL β
Reinforcement Learning,Humanoid,Benchmark,Diffusion,Simulation Benchmark,State Estimation - TopoCap: Learning Topology-Agnostic Motion Priors for Monocular Video-to-Animation β
Zero-Shot,Biped,Benchmark,Dataset,Flow Matching,VAE - EM-Fall: Embodied mmWave Sensing for Day-and-Night Fall Detection on Humanoid Robots β
Safety,Humanoid,Dataset,Simulation Benchmark,Real Robot - SIMPLE: Simulation-Based Policy Learning and Evaluation for Humanoid Loco-manipulation β
Teleoperation,Manipulation,Zero-Shot,MuJoCo,Humanoid,Vision-Language - OmniFaceRig: Fully Automatic Inner-Mouth-Aware Face Rigging Across Diverse 3D Character Topologies β
Biped,Humanoid,Collision,Benchmark,Dataset,PPO - LIMMT: Less is More for Motion Tracking β
Humanoid,Dataset,Simulation Benchmark,Physics-Based Character Animation,Human Motion Analysis and Synthesis - The Lipreading Gap: Do VSR Models Perceive Visual Speech Like Human Lipreaders? β
Benchmark,Dataset,Simulation Benchmark,Real Robot - Flash-WAM: Modality-Aware Distillation for World Action Models β
Manipulation,Humanoid,Distillation,Benchmark,Diffusion,Simulation Benchmark - Let the Dynamics Flow: Stable Flow Matching Dynamical Systems β
Imitation Learning,Generative Models,Humanoid,Benchmark,Dataset,Flow Matching
- Pause and Think: A Dataset and Benchmark for Video-Grounded Assistive Action Suggestion β
MPC,Scene Understanding,Vision-Language,Benchmark,Dataset,Simulation Benchmark - Enhancing Human-Likeness in Reinforcement Learning Agents via Hierarchical Macro Action Quantization β
Reinforcement Learning,Human Demonstration,Benchmark,SAC,Simulation Benchmark - Correcting Visual Blur Induced by Attention Distraction to Reduce Hallucinations: Algorithm and Theory β
Benchmark,Large Language Model,Simulation Benchmark - Signal Temporal Logic Motion Planning via Graphs of Convex Sets β
Humanoid,Motion Planning,Benchmark,Simulation Benchmark - Not Too Generative, Not Too Discriminative: The Human Alignment Sweet Spot β
Robustness,Benchmark,Energy-Based,Simulation Benchmark - SCRIPT: Scalable Diffusion Policy with Multi-stage Training for Language-driven Physics-based Humanoid Control β
Reinforcement Learning,Diffusion Policy,Transformer,Humanoid,Pre-training,Dataset - π EgoTraj: Real-World Egocentric Human Trajectory Dataset for Multimodal Prediction, website β
Navigation,Humanoid,Trajectory Prediction,Benchmark,Dataset,Simulation Benchmark - MotionMERGE: A Multi-granular Framework for Human Motion Editing, Reasoning, Generation, and Explanation β
Zero-Shot,Pre-training,Benchmark,Dataset,Simulation Benchmark,Physics-Based Character Animation - π Adversarial Stress Testing of SPARK Humanoid Safety Filters, website β
Safety,Robustness,MuJoCo,Humanoid,Collision,Benchmark - EfficientTDMPC: Improved MPC Objectives for Sample-Efficient Continuous Control β
Reinforcement Learning,MPC,Humanoid,Benchmark,Simulation Benchmark - Enhancing Metacognitive AI: Knowledge-Graph Population with Graph-Theoretic LLM Enrichment β
Dataset,Large Language Model,PPO,Simulation Benchmark - Why Modeling Human Haptic Material Perception with AI Is Difficult β
Benchmark,Dataset,PPO,Simulation Benchmark,Teleoperation,Real Robot - Real2Sim in HOI: Toward Physically Plausible HOI Reconstruction from Monocular Videos β
Manipulation,Embodied AI,Humanoid,Benchmark,Simulation Benchmark,Physics-Based Character Animation - Emotional Expression in Low-Degrees-of-Freedom Robots: Assessing Perception with Reachy Mini β
Benchmark,Simulation Benchmark,Real Robot - OmniHumanoid: Streaming Cross-Embodiment Video Generation with Paired-Free Adaptation β
Humanoid,Benchmark,Dataset,Simulation Benchmark
- π CLAW: Composable Language-Annotated Whole-body Motion Generation, website β
Whole-Body Control,MuJoCo,Humanoid,Language-Conditioned,Dataset,Simulation Benchmark
- RoboForge: Physically Optimized Text-guided Whole-Body Locomotion for Humanoids β
Locomotion,MuJoCo,Humanoid,Fine-tuning,Distillation,Simulation Benchmark - Moving Through Clutter: Scaling Data Collection and Benchmarking for 3D Scene-Aware Humanoid Locomotion via Virtual Reality β
Locomotion,Navigation,Safety,Humanoid,Collision,Benchmark - π ComFree-Sim: A GPU-Parallelized Analytical Contact Physics Engine for Scalable Contact-Rich Robotics Simulation and Control, website β
Simulation Benchmark,Open Source - Towards Motion Turing Test: Evaluating Human-Likeness in Humanoid Robots β
Humanoid,Simulation Benchmark
- MolmoSpaces: A Large-Scale Open Ecosystem for Robot Navigation and Manipulation β
Manipulation,Navigation,Simulation Benchmark
- Benchmarking Humanoid Imitation Learning with Motion Difficulty β
Imitation Learning,Humanoid,Benchmark,Simulation Benchmark
- Humanoid Everyday: A Comprehensive Robotic Dataset for Open-World Humanoid Manipulation β
Manipulation,Humanoid,Dataset,Simulation Benchmark - Generative World Modelling for Humanoids: 1X World Model Challenge Technical Report β
World Model,Humanoid,Simulation Benchmark
- π HumanoidGen: Data Generation for Bimanual Dexterous Manipulation via LLM Reasoning, website β
Manipulation,Humanoid,Simulation Benchmark,Open Source
- DualTHOR: A Dual-Arm Humanoid Simulation Platform for Contingency-Aware Planning β
Humanoid,Simulation Benchmark - Learning with pyCub: A Simulation and Exercise Framework for Humanoid Robotics β
Humanoid,Simulation Benchmark - Humanoid World Models: Open World Foundation Models for Humanoid Robotics β
World Model,Humanoid,Foundation Model,Simulation Benchmark
- π Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking, website β
Humanoid,Benchmark,Simulation Benchmark,Open Source - π ManiSkill-HAB: A Benchmark for Low-Level Manipulation in Home Rearrangement Tasks, website β
Manipulation,Benchmark,Simulation Benchmark,Open Source
- π DexMimicGen: Automated Data Generation for Bimanual Dexterous Manipulation via Imitation Learning, website β
Imitation Learning,Manipulation,Simulation Benchmark,Open Source - π [ManiSkill3: GPU Parallelized Robotics Simulation and Rendering for Generalizable Embodied AI, / code](https://arxiv.org/abs/2410.00425), website β
Embodied AI,Simulation Benchmark,Open Source
- π [BiGym: A Demo-Driven Mobile Bi-Manual Manipulation Benchmark, / code](https://arxiv.org/abs/2407.07788), website β
Manipulation,Benchmark,Simulation Benchmark,Open Source - π GRUtopia: Dream General Robots in a City at Scale, website β
Simulation Benchmark,Open Source
- π [RoboCasa: Large-Scale Simulation of Everyday Tasks for Generalist Robots, / code](https://arxiv.org/abs/2406.02523), website β
Simulation Benchmark,Open Source
- π [Humanoid-Gym: Reinforcement Learning for Humanoid Robot with Zero-Shot Sim2Real Transfer, / code](https://arxiv.org/abs/2404.05695), website β
Reinforcement Learning,Zero-Shot,Humanoid,Simulation Benchmark,Open Source
- π [HumanoidBench: Simulated Humanoid Benchmark for Whole-Body Locomotion and Manipulation, / code](https://arxiv.org/abs/2403.10506), website β
Locomotion,Manipulation,Humanoid,Benchmark,Simulation Benchmark,Open Source
- GenTrack: Physical Alignment for Robot-Native Motion Generation and Zero-Shot Humanoid Tracking β
Zero-Shot,Humanoid,Benchmark,Physics-Based Character Animation,Simulation Benchmark,Human Motion Analysis and Synthesis
- Optimization of sim-to-real transfer in the humanoid robot NICO β
Sim-to-Real,Humanoid,Inverse Kinematics,Physics-Based Character Animation,Manipulation,Teleoperation - From Sign Language Generation to Humanoid Execution: Vision-Language Guided Retargeting with Collision Mitigation β
Humanoid,Vision-Language,Collision,Physics-Based Character Animation - An LLM-Based Automatic Sportscast Solution for Robot Soccer Matches β
Humanoid,Physics-Based Character Animation - A New Human-Likeness and Comfort Index for Robot Movements Along Prescribed Paths β
Humanoid,Physics-Based Character Animation,Human Motion Analysis and Synthesis,Real Robot
- PhysDrift: Bridging the Embodiment Gap in Humanoid Co-Speech Motion Generation β
Humanoid,Dataset,Physics-Based Character Animation,Simulation Benchmark,Human Motion Analysis and Synthesis - π WaveSync: Constrained Wavefront Optimization for Synchronized Co-Speech Gestures in Humanoid Robots, website β
Humanoid,Motion Planning,Large Language Model,Physics-Based Character Animation,Human Motion Analysis and Synthesis,Open Source - Energy-Efficient Arm Reaching for a Humanoid Robot via Deep Reinforcement Learning with Identified Power Models β
Reinforcement Learning,Manipulation,Simulator,Humanoid,Actor-Critic,SAC - π MotionVLA: Vision-Language-Action Model for Humanoid Motion, website β
Humanoid,Vision-Language,PPO,Physics-Based Character Animation,Human Motion Analysis and Synthesis,Open Source
- Sketch2Motion: Text-driven 2D Sketch to 3D Animation via Diffusion-guided Skeleton Optimization β
Simulator,Biped,Distillation,Dataset,Diffusion,Physics-Based Character Animation - MIND: Multi-Scale Intent Diffusion for Text-Driven Physics-Based Humanoid Control β
Humanoid,Diffusion,Physics-Based Character Animation
- A Rapid Deployment Pipeline for Autonomous Humanoid Grasping Based on Foundation Models β
Zero-Shot,Real Robot,Humanoid,Inverse Kinematics,3D Reconstruction,Foundation Model
- Iterative Closed-Loop Motion Synthesis for Scaling the Capabilities of Humanoid Control β
Humanoid,Physics-Based Character Animation - InterPrior: Scaling Generative Control for Physics-Based Human-Object Interactions β
Physics-Based Character Animation
- CRISP: Contact-Guided Real2Sim from Monocular Video with Planar Scene Primitives β
Physics-Based Character Animation - Learning to Control Physically-simulated 3D Characters via Generating and Mimicking 2D Motions β
Physics-Based Character Animation
- PhysHMR: Learning Humanoid Control Policies from Vision for Physically Plausible Human Motion Reconstruction β
Humanoid,Physics-Based Character Animation
- Learning to Ball: Composing Policies for Long-Horizon Basketball Moves β
Physics-Based Character Animation - RobotDancing: Residual-Action RL Enables Robust Long-Horizon Humanoid Motion Tracking β
Humanoid,Physics-Based Character Animation
- FARM: Frame-Accelerated Augmentation and Residual Mixture-of-Experts for Physics-Based High-Dynamic Humanoid Control β
Humanoid,Physics-Based Character Animation - SimGenHOI: Physically Realistic Whole-Body Humanoid-Object Interaction via Generative Modeling and RL β
Humanoid,Physics-Based Character Animation - Humanoid Robot Acrobatics Utilizing Complete Articulated Rigid Body Dynamics β
Humanoid,Physics-Based Character Animation
- Feature-Based vs. GAN-Based Learning from Demonstrations: When and Why β
GAN,Physics-Based Character Animation
- RL from Physical Feedback: Aligning Large Motion Models with Humanoid Control β
Humanoid,Physics-Based Character Animation
- AMOR: Adaptive Character Control through Multi-Objective Reinforcement Learning β
Reinforcement Learning,Physics-Based Character Animation - MaskedManipulator: Versatile Whole-Body Control for Loco-Manipulation β
Whole-Body Control,Manipulation,Physics-Based Character Animation - π Emergent Active Perception and Dexterity of Simulated Humanoids from Visual Reinforcement Learning, website β
Reinforcement Learning,Humanoid,Physics-Based Character Animation,Open Source - ADD: Physics-Based Motion Imitation with Adversarial Differential Discriminators β
Physics-Based Character Animation
- Zero-Shot Whole-Body Humanoid Control via Behavioral Foundation Models β
Zero-Shot,Humanoid,Foundation Model,Physics-Based Character Animation
- π CVPR 2025 Oral, TokenHSI: Unified Synthesis of Physical Human-Scene Interactions through Task Tokenization, website β
Physics-Based Character Animation,Open Source
- π [InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactions, , code](https://arxiv.org/abs/2502.20390), website β
Whole-Body Control,Physics-Based Character Animation,Open Source
- π CLoSD: Closing the Loop between Simulation and Diffusion for multi-task character control, website β
Multi-Task,Diffusion,Physics-Based Character Animation,Open Source
- π MaskedMimic: Unified Physics-Based Character Control Through Masked Motion Inpainting, website β
Physics-Based Character Animation,Open Source
- SkillMimic: Learning Basketball Interaction Skills from Demonstrations β
Physics-Based Character Animation
- π Unified Human-Scene Interaction via Prompted Chain-of-Contacts, website β
Physics-Based Character Animation,Open Source
- Hierarchical Planning and Control for Box Loco-Manipulation β
Manipulation,Physics-Based Character Animation
- π [Perpetual Humanoid Control for Real-time Simulated Avatars, code](https://arxiv.org/abs/2305.06456) β
Humanoid,Physics-Based Character Animation,Open Source
- π [ASE: Large-Scale Reusable Adversarial Skill Embeddings for Physically Simulated Characters, / code](https://arxiv.org/abs/2205.01906), website β
Physics-Based Character Animation,Open Source
- π [AMP: Adversarial Motion Priors for Stylized Physics-Based Character Control, / code](https://arxiv.org/abs/2104.02180), website β
Physics-Based Character Animation,Open Source
- Hierarchical visuomotor control of humanoids β
Humanoid,Physics-Based Character Animation
- Multi-task Deep Reinforcement Learning with PopArt β
Reinforcement Learning,Multi-Task,Physics-Based Character Animation
- π [DeepMimic: Example-Guided Deep Reinforcement Learning of Physics-Based Character Skills, / code](https://arxiv.org/abs/1804.02717), website β
Reinforcement Learning,Physics-Based Character Animation,Open Source
- Learning Symmetric and Low-energy Locomotion β
Locomotion,Physics-Based Character Animation
- Imitation of Arm Gestures by the Semi-Humanoid Robot NICO β
Humanoid,Human Motion Analysis and Synthesis,State Estimation,Real Robot
- DanceDuo: Bridging Human Movement and AI Choreography β
Generative Models,Humanoid,Deep Learning,Pose Estimation,Diffusion,Human Motion Analysis and Synthesis - RoboTales: ROBOTic Anthropomorphic LEarning Systems β
PPO,Human Motion Analysis and Synthesis,Real Robot - Legible and Intuitive Multi-modal Robot State and Intent Communication Validated in Online and Real-world Studies β
Humanoid,Multi-Modal,Human Motion Analysis and Synthesis
- Imagine2Real: Towards Zero-shot Humanoid-Object Interaction via Video Generative Priors β
Zero-Shot,Humanoid,Gait,Foundation Model,Human Motion Analysis and Synthesis,Loco-Manipulation and Whole-Body Control - Real-Time Whole-Body Teleoperation of a Humanoid Robot Using IMU-Based Motion Capture with Sim2Sim and Sim2Real Validation β
Sim-to-Real,Teleoperation,MuJoCo,Humanoid,Walking,Human Motion Analysis and Synthesis - Cooperative Robotics Reinforced by Collective Perception for Traffic Moderation β
Safety,Humanoid,Collision,Human Motion Analysis and Synthesis
- π RoSHI: Large-scale Motion Imitation in Humanoid Robots via World Models, website β
World Model,Humanoid,Human Motion Analysis and Synthesis,Open Source
- EmbodMocap: In-the-Wild 4D Human-Scene Reconstruction for Embodied Agents β
Human Motion Analysis and Synthesis - π WHOLE: World-Grounded Hand-Object Lifted from Egocentric Videos, website β
Human Motion Analysis and Synthesis,Open Source
- Diffusion Forcing for Multi-Agent Interaction Sequence Modeling β
Diffusion,Human Motion Analysis and Synthesis - Efficient and Scalable Monocular Human-Object Interaction Motion Reconstruction β
Human Motion Analysis and Synthesis
- π Being-M0.5: A Real-Time Controllable Vision-Language-Motion Model, website β
Vision-Language,Human Motion Analysis and Synthesis,Open Source
- π GENMO: A GENeralist Model for Human MOtion, website β
Human Motion Analysis and Synthesis,Open Source
- π HUMOTO: A 4D Dataset of Mocap Human Object Interactions, website β
Dataset,Human Motion Analysis and Synthesis,Open Source - PICO: Reconstructing 3D People In Contact with Objects β
Human Motion Analysis and Synthesis
- π FRAME: Floor-aligned Representation for Avatar Motion from Egocentric Video, website β
Human Motion Analysis and Synthesis,Open Source - PRIMAL Physically Reactive and Interactive Motor Model for Avatar Learning β
Human Motion Analysis and Synthesis - ClimbingCap: Multi-Modal Dataset and Method for Rock Climbing in World Coordinate β
Dataset,Multi-Modal,Human Motion Analysis and Synthesis
- Scaling Large Motion Models with Million-Level Human Motions β
Human Motion Analysis and Synthesis
- Flexible Motion In-betweening with Diffusion Models β
Diffusion,Human Motion Analysis and Synthesis
- Taming Diffusion Probabilistic Models for Character Control β
Diffusion,Human Motion Analysis and Synthesis
- OmniControl: Control Any Joint at Any Time for Human Motion Generation β
Human Motion Analysis and Synthesis
- TEDi: Temporally-Entangled Diffusion for Long-Term Motion Synthesis β
Diffusion,Human Motion Analysis and Synthesis
- Example-based Motion Synthesis via Generative Motion Matching β
Human Motion Analysis and Synthesis
- Guided Motion Diffusion for Controllable Human Motion Synthesis β
Diffusion,Human Motion Analysis and Synthesis
- π PhysDiff: Physics-Guided Human Motion Diffusion Model, website β
Diffusion,Human Motion Analysis and Synthesis,Open Source
# Install dependencies
pip install -r requirements.txt
npm install
# Update recent papers with daily arXiv windows
python scripts/update_daily.py --days 7
# Preview the website
npm run docs:devMIT